In this update8
Full notes
Full Thousands of Heroes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Thousands of Heroes changes
Implementation of Monster Houses
The room at the end of a hidden passage can sometimes be a Monster House
Addition of Light-Attribute Enemies
Seeker
Light Jelly
Raijin
Competition Settings
Added an option to start with enhanced stats
Added a time limit setting
Changes to Enemy Behavior
Fixed the behavior of Golem’s weakness
Adjusted the ratio of Earth Elem’s ranged attacks
Added sound effects for Vayu
Adjusted models for some enemies
Changes to Player Behavior
Modified movement behavior while confused
Modified in-place movement behavior
Modified behavior when throwing items
Added functionality so that a short press of L2 (movement lock) makes the player face an adjacent enemy
UI Adjustments
Partially changed the display of attack ranges
Adjusted boss portrait sizes
Other UI changes
Tutorial Implementation
Added a tutorial for hidden passages
Bug Fixes
Fixed minor bugs
Source
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