Full notes
Full Those Who Rule update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Balance
- Events
- Fixes
- Performance
If you're reading this, you should shortly be seeing the download for patch v1.3.0, kicking off the race to complete the new Brutal Mode difficulty!
For those of you wanting to participate for a chance to immortalize yourself with a custom in-game character, here are the ground rules.
Rules
The winner will be the first person to send me the save file of their completed Brutal mode run. Emailed to eturulja@thosewhorule.com. Winner is decided on first to hit my email inbox. I'll take a few days to process and verify all the entries. Please title your submission "Brutal Mode Completed Submission" to make it easier on me to filter. <3
Local save location: C:\\Users\\{your_username}\\AppData\\LocalLow\\eBrothers LLC\\Those Who Rule\\thoseWhoRuleSaveFinalV1_{X}.es3 (Where 'X' is the save slot).
This is not an ironman challenge, you may restart chapters as many times as you need.
You may still choose between random or fixed growths.
I've decided to not require a video recording of the entire play-through, as I know this will make it too cumbersome on many people who'd like to attempt the challenge. Instead, I've added some protections against cheating, and detection for any tampering.
Hacking or save tampering of any kind will disqualify you.
Knowingly abusing a bug to gain an advantage will disqualify you. If you run into one on accident, please email me so I can patch it out instead.
If I don't receive any finished runs within 3 weeks, I may tone down the difficulty a bit. I still haven't beaten the last chapter, so if you complete it you'll truly be the first person to complete a full brutal run, even before the dev!
In the off chance you run into any game breaking bugs/freezes, you may send me your save file and I'll try to fix it ASAP. I'm not aware of any currently in game.
There are also some changes/fixes that will affect the entire game.
Changelog
Performance: Optimization changes to chapter 8 and 18 that were causing high GPU load.
- FixFixed grouping issues in various chapters on all difficulties.
- FixFixed instances of longbowmen in the late game instead of snipers.
- FixFixed an issue where units with abilities that granted extra follow-up attacks weren't displaying preview damage correctly on the "secondary affected units" HP bar blink.
- BalanceAdded more elites to chapter 20 for all difficulty levels.
- QoLSlightly increased the speed of holding space bar to end your turn.
May the best tactician win!
Source
Changelog.gg summarizes and formats this update. How we read updates.
