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Steam News24 February 20264mo ago

Those Who Dwell – Language Update (Spanish, Portuguese) & Fix Patch

New Languages Added Those Who Dwell is now fully playable in: Spanish (special thank you to Cristina Castany) Brazilian Portuguese (special thank you to Ana Laura Rapado) If you notice any missing words or untranslated

In this update5

Full notes

Full Those Who Dwell update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition5 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
changedCurrently working on:If you’d like to help translate Those Who Dwell into another language, please reach out.
changedGameplay & System ImprovementsAdjusted Level 7 to make the sequence mechanic clearer and more readable.
changedGameplay & System ImprovementsOptimisation pass on Levels 9 and 10.
changedGameplay & System ImprovementsImproved stability in late-game sections.
fixedGameplay & System ImprovementsFixed bug where placing an item in a slot that already contained one caused issues.
fixedGameplay & System ImprovementsFixed lantern draining faster than intended.

Those Who Dwell changes

changedIf you’d like to help translate Those Who Dwell into another language, please reach out.
changedAdjusted Level 7 to make the sequence mechanic clearer and more readable.
changedOptimisation pass on Levels 9 and 10.
changedImproved stability in late-game sections.
fixedFixed bug where placing an item in a slot that already contained one caused issues.

New Languages Added

Those Who Dwell is now fully playable in:

  • Spanish (special thank you to Cristina Castany)

  • Brazilian Portuguese (special thank you to Ana Laura Rapado)

If you notice any missing words or untranslated lines, please let me know in the discussions. As a solo developer, community feedback helps ensure these translations feel immersive and complete.

More Languages In Progress

Currently working on:

  • Russian

  • Korean

If you’d like to help translate Those Who Dwell into another language, please reach out.

Gameplay & System Improvements

  • Adjusted Level 7 to make the sequence mechanic clearer and more readable.

  • Optimisation pass on Levels 9 and 10.

  • Improved stability in late-game sections.

  • Fixed bug where placing an item in a slot that already contained one caused issues.

  • Fixed lantern draining faster than intended.

  • Fixed danger chase music triggering when it shouldn’t.

  • Fixed camera snapping when inspecting inventory items.

  • Fixed VCR timestamp not updating correctly per level.

  • Added new lantern UI glitch effects that intensify as light levels drop.

Thank you to everyone who’s played, shared feedback, and supported the game so far. — Luke

Source

Steam News / 24 February 2026

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