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Latest THNT : Target Hunt 'N Terminate updates
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- THNT : Target Hunt 'N Terminate
THNT 0.9.20
Hi ! Minor update. Following maps have been altered based on player feedback : prison outskirts - small environment changes * command post - added more cover and ramps * ds2 - reduced difficulty ~A
Announcement2 changesMapsGameplay - THNT : Target Hunt 'N Terminate
THNT 0.9.19
Hi, new update is here ! It brings improvements to pacing, balance, and a few quality of life features. ~A
Announcement1 changeBalance - THNT : Target Hunt 'N Terminate
THNT 0.9.18
Hi, another regular update : hud icons for abilities recoil system improvement sword - added a secondary attack charger - added a secondary attack simplified weapon configuration ~A
Announcement5 changesUI/audioBalance - THNT : Target Hunt 'N Terminate
THNT 0.9.17
Underhand throw for the hand grenades and flares Updated tutorial Improved sword handling New pistol sights Gameplay option - sprinting interrupts reload Adjusted encounter in prison outskirts Security drones have more…
Security6 changesGameplay - THNT : Target Hunt 'N Terminate
THNT 0.9.16
Hi again, quick patch: Fix : occasional voiceline overlap adjusted tutorial pacing more epic (epicker?) game icon ~A
Announcement1 changeGameplay - THNT : Target Hunt 'N Terminate
THNT 0.9.15 - Training day
Hi, minor update : Added skippable tutorial Increased enemy count in Area A6 Various small improvements and balancing ~A
Announcement2 changesGameplay - THNT : Target Hunt 'N Terminate
Devlog #008 - Roadmap
Hi ! First of all I'd like to express my gratitude to all of you who have purchased or wishlisted THNT. Your support means the world and it's what keeps me motivated to continue creating and improving the game. So .. wh…
Announcement4 changesGameplay - THNT : Target Hunt 'N Terminate
THNT : Target Hunt 'N Terminate in Early Access !
Hi everybody! We are excited to announce that THNT : Target Hunt 'N Terminate is now available as an Early Access title! So don't wait, grab your copy now and be among the first to experience the heart-pumping action an…
Announcement1 changeGameplay - THNT : Target Hunt 'N Terminate
Devlog #007 - Final strokes for Episode 1
Hello again! Early access is right around the corner. No time for long posts - here is some visual stimulation. Some say that the best way to end the day is a lovely headshot during sunset. See you next time!
Announcement - THNT : Target Hunt 'N Terminate
Devlog #006 - Polishing, more polishing & release preparations
Hi! Back again with another THNT devlog. The last few months were mostly filled with performance optimization and general polish, so there was nothing 'flashy' to share: until now ! Early Access release At last, the dat…
Store4 changesPerformance - THNT : Target Hunt 'N Terminate
Devlog #005 - UI, Gibbage & Environment
Hi! Another THNT devlog is here. Improved gibbage Enemies can now be blown up or torn to pieces even fancier. Losing body parts impairs their combat ability and influences behavior. New inventory UI Inventory management…
Store2 changesGameplay - THNT : Target Hunt 'N Terminate
Devlog #004 - Dash, EMP & optimization
Hi there ! We are back after a short break with another devlog. Dash Movement got a little bit more polish and a new feature - dash. Player can now move out of (or into) danger with more style. EMP EMP rockets are now p…
Patch notes4 changesGameplayPerformance - THNT : Target Hunt 'N Terminate
Devlog #003 - Enemy variants & weapon attachments
Hi ! Latest devlog is here. New weapon attachments Tuning up your arsenal and weapon customization will be a big part of the THNT experience. This week we added weapon attachments that will enable player to stun, confus…
Patch notes2 changesGameplayBalance - THNT : Target Hunt 'N Terminate
Devlog #002 - Intro, soundtrack & more items
Hi ! Another week has passed and that means another devlog. Intro section This time we were focused on finishing up the intro section that walks the payer through the basic game mechanics and sets up the stage for what…
Patch notes - THNT : Target Hunt 'N Terminate
Devlog #001 - Items, Inventory, Demo
Hi ! Welcome to the first installment of THNT devlog. Lets jump right into it ... Items & player inventory This week was mostly about adding new items and balancing the inventory gameplay. Current system allows the play…
Store6 changes




