Full notes
Full This Way Madness Lies update
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What changed
- Balance
Version 1.24 for This Way Madness Lies has just gone up on Steam. This patch fixes a number of bugs & also buffs a few character traits & abilities.
Buffed
LV99 trait is more powerful.
Buffed
Primordia ability now deals more damage.
Buffed
Entomb ability now deals additional damage when hyper.
Buffed
Stalwart trait now also allows Uplift ability to be reused.
Buffed
Wallflower ability defend now lasts 3 turns instead of 2.
Fixed
Some traits that set hyper interval to 2 weren't working.
Fixed
Damage values on players sometimes hidden by ability effect visuals.
Fixed
Uplift had the wrong hyper description.
Fixed
Roll the Dice used wrong target.
Fixed
Some ability visual effects were positioned incorrectly.
Fixed
Protective Barrier was ending at target's next turn, not user's next turn.
Fixed
Issue with Manga item targeting.
Fixed
Long Winter ability was not extending duration of stun.
Fixed
Rosebud boss was not using all of its abilities.
Fixed
Some enemy elemental resists didn't match actual resists.
Fixed
Some mismatched ability visual effects.
Fixed
Stray cursor in battle that appeared in certain situations.
Fixed
Evilbane actual damage was weaker than description.
Fixed
Ailment bane effects weren't triggering against vulnerable enemies.
Fixed
issues with healing & the Hell/Heaven ability.
Fixed
issues with healing abilities not being boosted properly.
Fixed
Team Player heal when target is desperate multiplier.
Fixed
Instance when enemy poison damage triggered multiple times.
Fixed
Team Player ability targeted entire party instead of 1 ally.
Fixed
Being able to still see parts of bosses during some large AoE effect.
Fixed
Rose Quartz second activation wasn't always triggering.
Fixed
Rebound defense bonus wasn't working with party defense skills.
Source
Changelog.gg summarizes and formats this update. How we read updates.
