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Steam News9 November 20257mo ago

This is no cave 1.3.0: Polishing endless mode

Improvements: New sound for fireballs, laser, gravity burst, after images, snake charmer and wind vacuum Reworked after images so they blink the player forward and freeze the worm in place for 2 seconds Added an animati

Full notes

Full This Is No Cave update

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What changed

5 fixes3 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
changedImprovements:
addedNew sound for fireballs, laser, gravity burst, after images, snake charmer and wind vacuum
changedReworked after images so they blink the player forward and freeze the worm in place for 2 seconds
addedAdded an animation for hook points
addedAdded a global timer when players start a new game
changedReworked laser: cooldown now starts at 20 (previously 15), but the laser is quicker to fire the higher its level

This Is No Cave changes

changedImprovements:
addedNew sound for fireballs, laser, gravity burst, after images, snake charmer and wind vacuum
changedReworked after images so they blink the player forward and freeze the worm in place for 2 seconds
addedAdded an animation for hook points
addedAdded a global timer when players start a new game

Improvements:

  • New sound for fireballs, laser, gravity burst, after images, snake charmer and wind vacuum

  • Reworked after images so they blink the player forward and freeze the worm in place for 2 seconds

  • Added an animation for hook points

  • Added a global timer when players start a new game

  • Reworked laser: cooldown now starts at 20 (previously 15), but the laser is quicker to fire the higher its level

  • Made waveburst harder to perform to prevent accidents

Bug fixes:

  • Fixed a bug where players could commit suicide during a cinematic

  • Fixed a bug where rope would sometimes become elastic after too much time spent on the same level

  • Fixed a bug where pausing the game just after selecting a power up would freeze the game

  • Fixed a bug where character would be mute when restarting a level after crossing the finish line

  • Fixed a bug where end of game cinematic would play at wrong speed on chill and hardcore difficulties

Source

Steam News / 9 November 2025

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