Full notes
Full Thirst VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
New map video! We have recreated the game nearly from the ground up. A few highlights:
Consistent 100FPS!!!
New physics
All new map, completely remade and over 4x bigger than the original
All new enemy AI. You can't tell in the video since it's not done yet and the enemies aren't correctly spawning.
Grenades now work although not in this video
What's left:
Finish enemy AI.
A little bit of mapping.
Add some old elements back in, such as the bullet tracers and some of the crazy fun enemy behavior.
We're very close to done and it's essentially an all new game. We will be raising the price upon release to $4.99. Future: It's becoming clear this needs to be a multiplayer game. One team is on the train and protects it. The other team is in the buggies, helicopters and another vehicle and they attack the train. If you want to see this, let us know!
Source
Changelog.gg summarizes and formats this update. How we read updates.
