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Steam News17 March 20265mo ago

Anduo Report January 23rd, 2026

⚠️This is a report for the new Third Crisis game that is launching into Early Access on April 2nd⚠️ If you are interested, you can wishlist Third Crisis: Neon Nights here: Third Crisis Neon Nights Reporting for lewduty!

In this update3

Full notes

Full Third Crisis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions1 change0 removals
  • Gameplay
addedReporting for lewduty! This week we follow the rabbit down the glowing hole. 𓂃 ࣪˖ ִֶָ🐇་༘࿐New CG Zoey in the Glowing Hole
addedReporting for lewduty! This week we follow the rabbit down the glowing hole. 𓂃 ࣪˖ ִֶָ🐇་༘࿐New Cutouts
changedReporting for lewduty! This week we follow the rabbit down the glowing hole. 𓂃 ࣪˖ ִֶָ🐇་༘࿐The team rightfully pointed out that the hand on Zoey’s thigh made it look like an upside-down broccoli xD So I tweaked it a bit!
addedReporting for lewduty! This week we follow the rabbit down the glowing hole. 𓂃 ࣪˖ ִֶָ🐇་༘࿐Desva: Hey ya, Desva here. I spent some time revamping the lighting in the Glowing Hole and implementing the new bathroom and Locker room for the bunnies. Made the whole lighting feel more natural and also implemented shadowcasters so light does not bleed into other rooms. While I was working on the level, I noticed that assets are all over the place, so I cleaned up the whole scene. (That was a lot of work)
addedReporting for lewduty! This week we follow the rabbit down the glowing hole. 𓂃 ࣪˖ ִֶָ🐇་༘࿐With the new setup, we need fewer lights in the level, and the lights are more homogeneous, so they look a lot better.

Third Crisis changes

addedNew CG Zoey in the Glowing Hole
addedNew Cutouts
changedThe team rightfully pointed out that the hand on Zoey’s thigh made it look like an upside-down broccoli xD So I tweaked it a bit!
addedDesva: Hey ya, Desva here. I spent some time revamping the lighting in the Glowing Hole and implementing the new bathroom and Locker room for the bunnies. Made the whole lighting feel more natural and also implemented shadowcasters so light does not bleed into other rooms. While I was working on the level, I noticed that assets are all over the place, so I cleaned up the whole scene. (That was a lot of work)
addedWith the new setup, we need fewer lights in the level, and the lights are more homogeneous, so they look a lot better.

⚠️This is a report for the new Third Crisis game that is launching into Early Access on April 2nd⚠️

If you are interested, you can wishlist Third Crisis: Neon Nights here:

Third Crisis Neon Nights

Reporting for lewduty! This week we follow the rabbit down the glowing hole. 𓂃 ࣪˖ ִֶָ🐇་༘࿐

Lenchi:

New CG Zoey in the Glowing Hole

New Cutouts

I've sketched and shaded three more cutouts for the team to use in the game - these were requested by Bear, so you'll most likely encounter them during the waitressing job.

The team rightfully pointed out that the hand on Zoey’s thigh made it look like an upside-down broccoli xD So I tweaked it a bit!

I also designed all of the feedback icons for the job:

Desva: Hey ya, Desva here. I spent some time revamping the lighting in the Glowing Hole and implementing the new bathroom and Locker room for the bunnies. Made the whole lighting feel more natural and also implemented shadowcasters so light does not bleed into other rooms. While I was working on the level, I noticed that assets are all over the place, so I cleaned up the whole scene. (That was a lot of work)

With the new setup, we need fewer lights in the level, and the lights are more homogeneous, so they look a lot better.

Juno:

Work on the Lower Redlight District background structures:

The first iterations and size comparison to the residential structures:

Steam post image

The test of throwing it into the background of the illustration above made it apparent that the scale of these did not get across as intended:

Thank you for taking the time to read our neonletter. It would not be the same without you! :)

Source

Steam News / 17 March 2026

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