What changed
1 fix0 additions1 change0 removals
fixedBUGFIXES -improved the grammar consistency of planet stories in Portuguese, and fixed an issue in which terms appear repeated -fixed a 0 showing up in the Power tab in the P.A.D.D.L.E. menu -fixed a bug that changed F.L.A.M.E.D.A.N.C.E.R. trajectory after being frozen or stunned
changedBALANCING -bosses health in now changes depending on current difficulty (that means D.I.S.C.O.B.A.L.L. is more doable now hehe) -B.A.L.L.s now require less XP to level up -burning enemies now receive more damage from other sources -poisoned enemies now take more damage -improvements to ball and enemy collision
Things That Bounce and Explode changes
fixedBUGFIXES -improved the grammar consistency of planet stories in Portuguese, and fixed an issue in which terms appear repeated -fixed a 0 showing up in the Power tab in the P.A.D.D.L.E. menu -fixed a bug that changed F.L.A.M.E.D.A.N.C.E.R. trajectory after being frozen or stunned
changedBALANCING -bosses health in now changes depending on current difficulty (that means D.I.S.C.O.B.A.L.L. is more doable now hehe) -B.A.L.L.s now require less XP to level up -burning enemies now receive more damage from other sources -poisoned enemies now take more damage -improvements to ball and enemy collision
You know it, I know, here comes the game updates
BUGFIXES -improved the grammar consistency of planet stories in Portuguese, and fixed an issue in which terms appear repeated -fixed a 0 showing up in the Power tab in the P.A.D.D.L.E. menu -fixed a bug that changed F.L.A.M.E.D.A.N.C.E.R. trajectory after being frozen or stunned
BALANCING -bosses health in now changes depending on current difficulty (that means D.I.S.C.O.B.A.L.L. is more doable now hehe) -B.A.L.L.s now require less XP to level up -burning enemies now receive more damage from other sources -poisoned enemies now take more damage -improvements to ball and enemy collision