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Steam News18 February 20264mo ago

They Come in Fives — Playtest Update

Progression System Agent Levels & Ranks (Cards) Your operatives now grow with every battle, strengthening their unique abilities. Reaper Level (Player) Victories now grant Caste Boost points.

In this update4

Full notes

Full They Come in Fives update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes1 removal
  • Gameplay
  • Performance
  • UI and audio
  • Store
addedProgression SystemFree Respec Adapt on the fly — caste bonuses can be reassigned at any time to suit a specific deck, a new agent, or experimentation.
addedProgression SystemPersonal Statistics A player profile is now available. Track individual battle results, agent performance in duels, and your overall effectiveness across encounters.
addedCombat & Game FeelSpeed Control Tempo settings added — you now control the pace of duels.
changedCombat & Game FeelImproved Feedback Visual and gameplay feedback has been reworked. Agent actions are clearer, and duels feel more responsive and dynamic.
removedWorld & NarrativeUpdated World Map Navigation has been streamlined and unnecessary nesting removed. Focus on quests, deckbuilding, and combat — not on fighting the interface.
changedWorld & NarrativeNew Onboarding The tutorial has been redesigned to help you master agent talents and tactical 5v5 combat faster.

They Come in Fives changes

addedFree Respec Adapt on the fly — caste bonuses can be reassigned at any time to suit a specific deck, a new agent, or experimentation.
addedPersonal Statistics A player profile is now available. Track individual battle results, agent performance in duels, and your overall effectiveness across encounters.
addedSpeed Control Tempo settings added — you now control the pace of duels.
changedImproved Feedback Visual and gameplay feedback has been reworked. Agent actions are clearer, and duels feel more responsive and dynamic.
removedUpdated World Map Navigation has been streamlined and unnecessary nesting removed. Focus on quests, deckbuilding, and combat — not on fighting the interface.

Progression System

  • Agent Levels & Ranks (Cards) Your operatives now grow with every battle, strengthening their unique abilities.

  • Reaper Level (Player) Victories now grant Caste Boost points. Distribute them to shape your deck’s power and refine your strategy.

  • Free Respec Adapt on the fly — caste bonuses can be reassigned at any time to suit a specific deck, a new agent, or experimentation.

  • Personal Statistics A player profile is now available. Track individual battle results, agent performance in duels, and your overall effectiveness across encounters.

Combat & Game Feel

  • Speed Control Tempo settings added — you now control the pace of duels.

  • Improved Feedback Visual and gameplay feedback has been reworked. Agent actions are clearer, and duels feel more responsive and dynamic.

World & Narrative

  • Dialogue System The foundation for story quests is now in place. You’ll encounter the first implementation of this system in the intro.

  • Updated World Map Navigation has been streamlined and unnecessary nesting removed. Focus on quests, deckbuilding, and combat — not on fighting the interface.

  • New Onboarding The tutorial has been redesigned to help you master agent talents and tactical 5v5 combat faster.

How to join the playtest

  • Open the Steam page → Request Access in the Playtest section.

  • Access is granted in waves.

[dynamiclink href="https://store.steampowered.com/app/4025380/"]

Source

Steam News / 18 February 2026

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