In this update2
Full notes
Full Theta and Paralldox on Worldlines update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Performance
Theta and Paralldox on Worldlines changes
New Features
Enhanced Reset Button: * The Reset button now supports Undo.
Long-press to trigger a Force Reload (this functions like the original reset; if you encounter bugs, please report them and use this option).
Redo Button: You can now use Redo after performing an Undo or a Reset.
Keybind Visibility: For buttons with multiple assignable keys, all associated keys will now be displayed (supports both toggling and scaling).
Bug Fixes
Fixed an issue where the Blue Ribbon detection criteria were occasionally missed.
Resolved a soft-lock/crash occurring when entering a level under specific conditions: returning to the world after \splitting the worldline\, causing Theta to disappear from the main worldline.
Fixed a bug where the overlapping state of objects failed to update when entering or exiting a level via the Undo function.
Source
Changelog.gg summarizes and formats this update. How we read updates.
