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Steam News12 November 20241y ago

Patch 1.0.4 - 12th November 2024

Thanks again to everyone who reported bugs on the Steam forums :) Here's the updates for this week: Balance changes In the 2nd Acan campaign mission, “Paid in Blood”, reduced the amount of food and gold that is needed t

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Full These Doomed Isles update

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What changed

3 fixes0 additions3 changes0 removals
  • Balance
  • Gameplay
changedBalance changesIn the 2nd Acan campaign mission, “Paid in Blood”, reduced the amount of food and gold that is needed to be gained from playing rituals to 20
changedBalance changesIn the same campaign mission, increased the likelihood of finding the gold ritual card in the Harvest Shop
changedBalance changesIncreased the starting food for the above level too
fixedBug fixesIf multiple Research Libraries generate a Discovery card on the same turn, they now increase the research cost by the correct number of steps - once per Discovery card generated - instead of once in total
fixedBug fixesWhen placing a Gladiator School next to an Amphitheatre and adding and removing workers via clicking on the buildings, the gold lost of gained per turn was not immediately updated to reflect the correct amount - this has been fixed
fixedBug fixesFixed the bug in the campaign mission “Seasons of Fire”, in which the boss wouldn’t spawn until wave 11 instead of wave 6

These Doomed Isles changes

changedIn the 2nd Acan campaign mission, “Paid in Blood”, reduced the amount of food and gold that is needed to be gained from playing rituals to 20
changedIn the same campaign mission, increased the likelihood of finding the gold ritual card in the Harvest Shop
changedIncreased the starting food for the above level too
fixedIf multiple Research Libraries generate a Discovery card on the same turn, they now increase the research cost by the correct number of steps - once per Discovery card generated - instead of once in total
fixedWhen placing a Gladiator School next to an Amphitheatre and adding and removing workers via clicking on the buildings, the gold lost of gained per turn was not immediately updated to reflect the correct amount - this has been fixed

Thanks again to everyone who reported bugs on the Steam forums :)

Here's the updates for this week:

Balance changes

  • In the 2nd Acan campaign mission, “Paid in Blood”, reduced the amount of food and gold that is needed to be gained from playing rituals to 20

  • In the same campaign mission, increased the likelihood of finding the gold ritual card in the Harvest Shop

  • Increased the starting food for the above level too

Bug fixes

  • If multiple Research Libraries generate a Discovery card on the same turn, they now increase the research cost by the correct number of steps - once per Discovery card generated - instead of once in total

  • When placing a Gladiator School next to an Amphitheatre and adding and removing workers via clicking on the buildings, the gold lost of gained per turn was not immediately updated to reflect the correct amount - this has been fixed

  • Fixed the bug in the campaign mission “Seasons of Fire”, in which the boss wouldn’t spawn until wave 11 instead of wave 6

Source

Steam News / 12 November 2024

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