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Steam News4 May 20262mo ago

Minor Update 0.8.5.2

Hello, Miners! Today’s update focuses on bug fixes and performance improvements for the ancient elevator and tilemap generation As reported in the last news, we finally fixed the tilemap generation issue and also increa

In this update2

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Repeated intro

Hello, Miners!

What changed

9 fixes0 additions2 changes0 removals
  • Performance
  • Fixes
  • Server
  • Gameplay
changedToday’s update focuses on bug fixes and performance improvements for the ancient elevator and tilemap generation
fixedAs reported in the last news, we finally fixed the tilemap generation issue and also increased tilemap generation performance by about 20%. Also we fixed a user reported critical issue via the in-game-bug-reporter . HUGE THANKS FOR THAT! With the ancient elevator not able to reach it's destination properly.
fixedImprovements & Bug Fixes:Fixed elevator can be executed twice via double key press when near top or bottom station
fixedImprovements & Bug Fixes:Fixed elevator destination reached check not working in some scenarios
fixedImprovements & Bug Fixes:Fixed tilemap calculated depth is not properly updated on slow systems
fixedImprovements & Bug Fixes:Fixed tilemap generation stopped when still loading an player is near ground level

There Is mORE changes

changedToday’s update focuses on bug fixes and performance improvements for the ancient elevator and tilemap generation
fixedAs reported in the last news, we finally fixed the tilemap generation issue and also increased tilemap generation performance by about 20%. Also we fixed a user reported critical issue via the in-game-bug-reporter . HUGE THANKS FOR THAT! With the ancient elevator not able to reach it's destination properly.
fixedFixed elevator can be executed twice via double key press when near top or bottom station
fixedFixed elevator destination reached check not working in some scenarios
fixedFixed tilemap calculated depth is not properly updated on slow systems

Today’s update focuses on bug fixes and performance improvements for the ancient elevator and tilemap generation

As reported in the last news, we finally fixed the tilemap generation issue and also increased tilemap generation performance by about 20%. Also we fixed a user reported critical issue via the in-game-bug-reporter. HUGE THANKS FOR THAT! With the ancient elevator not able to reach it's destination properly.

PATCH NOTES 0.8.5.2

Improvements & Bug Fixes:

  • Fixed elevator can be executed twice via double key press when near top or bottom station

  • Fixed elevator destination reached check not working in some scenarios

  • Fixed tilemap calculated depth is not properly updated on slow systems

  • Fixed tilemap generation stopped when still loading an player is near ground level

  • Fixed tilemap special ore position is not saved correctly

  • Improved tilemap generation performance by about 20%

Thanks for your bug reports and feedback You can always contact us directly on Steam or on our discord server: https://discord.gg/jvxAU58FdM

As always, your feedback is crucial to us, so jump in, try it out, and let us know what you think in the comments - whether on Steam or in our Discord.

Enjoy mining!

Source

Steam News / 4 May 2026

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