In this update6
Full notes
Full There Is mORE update
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Repeated intro
Hello Miners,
What changed
- Gameplay
- Balance
- UI and audio
There Is mORE changes
Today we are releasing the second major update for There Is mORE: True Movement.
Since launch, we’ve carefully worked through a wealth of player feedback, spending considerable time fine-tuning and iterating on the movement system. The result is a player controller that feels far less clunky and significantly more precise and responsive.
The other key focus of this update are balance changes and bugfixes to ensure a smoother experience.
We also added new content:
There a two new skills to improve starting gold for each run
The game now has it's unique game cursor
Added new animations for mining ores
Added new animations for mining stone tiles
We're very open for feedback about those changes. So let us know what you think in the comments!
You can share your feedback on Steam or join the discussion on Discord.
Your feedback has already helped shape the game a lot, and we want to continue improving the game together with the community.
Enjoy mining!
FULL CHANGELOG == 0.8.4 ==================================
New Content
Added two new skills to increase starting gold for each run
Added custom game cursor
Added "use double jump" hint when near wall
Added new animations for mining ores
Added new animations for mining stone tiles
Balance Changes
Increased chest spawn chance
Reduced height till caves appear
Improvements & Bug Fixes
Improved player movement and steering (jump, landing, walking, mining) to feel more natural
Improved enemy pathfinding in caves
Improved game loading issues handling
Improved explosion handling to remove slowdowns
Improved quickselect ui and icons size
Improvements for Steam Deck and Controller quickselect
Fix issue when opening pause consumables quickselect is invisible
Fix equipment is switching when using portal with controller
Fix pause menu surrender btn focus is lost when using controller and back btn
Fix save game btn sound is played after leaving traider building
Fix demo outro ui size
Fix spelling errors in skills screen
Fix mining down is not aborted when button is released in landing state
Other Changes
Improved game logging
Removed survival guide entry about using shift to speed up
DEMO
Change demo to start at afternoon time
Change demo default spells
Adjust demo screen texts
Source
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