List of innovations: - Added music during boss battles - Added translation of the entire game into many languages: Spanish, German, Portuguese, Italian, French, Czech, Ukrainian, Hungarian - Now, after death, you can up
Full notes
Full Theory of Poltaran update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes0 removals
UI and audio
Gameplay
addedList of innovations: - Added music during boss battles - Added translation of the entire game into many languages: Spanish, German, Portuguese, Italian, French, Czech, Ukrainian, Hungarian - Now, after death, you can upload the save you need - Now there are 3D tags on all levels in case of difficulty in passing - Now the "RPG" weapon shoots automatically when the LMB key is pressed - Now every boss has a health indicator in numbers - Now a themed box will fall from each boss at death - Now each weapon has a description and its characteristics - Added audio accompaniment in cutscenes - Improved hint interface - Now, by pressing the "T" key, you can call up a hint - Expanded the "Yard" location - Now, after dying at the hands of the boss "Bull-like Sample", you appear in his arena - Added an intuitive hint when going to the "Selo" level
fixedError correction: - Fixed a bug where decals could be projected onto NPCs and the main character's weapons - Fixed a bug where the Mimic boss could not walk across the entire area of the game location - Fixed a bug where the boss "Bull-like Sample" could enter the water - Fixed a bug where there was no explosion effect from the "RPG" weapon projectile - Fixed a bug where a cigarette was missing from a smoking NPC - Fixed a bug where the boss "Mega-kulik" got stuck in buildings As well as numerous minor changes!
Theory of Poltaran changes
addedList of innovations: - Added music during boss battles - Added translation of the entire game into many languages: Spanish, German, Portuguese, Italian, French, Czech, Ukrainian, Hungarian - Now, after death, you can upload the save you need - Now there are 3D tags on all levels in case of difficulty in passing - Now the "RPG" weapon shoots automatically when the LMB key is pressed - Now every boss has a health indicator in numbers - Now a themed box will fall from each boss at death - Now each weapon has a description and its characteristics - Added audio accompaniment in cutscenes - Improved hint interface - Now, by pressing the "T" key, you can call up a hint - Expanded the "Yard" location - Now, after dying at the hands of the boss "Bull-like Sample", you appear in his arena - Added an intuitive hint when going to the "Selo" level
fixedError correction: - Fixed a bug where decals could be projected onto NPCs and the main character's weapons - Fixed a bug where the Mimic boss could not walk across the entire area of the game location - Fixed a bug where the boss "Bull-like Sample" could enter the water - Fixed a bug where there was no explosion effect from the "RPG" weapon projectile - Fixed a bug where a cigarette was missing from a smoking NPC - Fixed a bug where the boss "Mega-kulik" got stuck in buildings As well as numerous minor changes!
List of innovations: - Added music during boss battles - Added translation of the entire game into many languages: Spanish, German, Portuguese, Italian, French, Czech, Ukrainian, Hungarian - Now, after death, you can upload the save you need - Now there are 3D tags on all levels in case of difficulty in passing - Now the "RPG" weapon shoots automatically when the LMB key is pressed - Now every boss has a health indicator in numbers - Now a themed box will fall from each boss at death - Now each weapon has a description and its characteristics - Added audio accompaniment in cutscenes - Improved hint interface - Now, by pressing the "T" key, you can call up a hint - Expanded the "Yard" location - Now, after dying at the hands of the boss "Bull-like Sample", you appear in his arena - Added an intuitive hint when going to the "Selo" level
Error correction: - Fixed a bug where decals could be projected onto NPCs and the main character's weapons - Fixed a bug where the Mimic boss could not walk across the entire area of the game location - Fixed a bug where the boss "Bull-like Sample" could enter the water - Fixed a bug where there was no explosion effect from the "RPG" weapon projectile - Fixed a bug where a cigarette was missing from a smoking NPC - Fixed a bug where the boss "Mega-kulik" got stuck in buildings As well as numerous minor changes!