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Steam News7 May 20206y ago

Build 0665 - 7th May 2020

Hi all, Today's update is mostly a bug fixing one: Fixed groups staying in the same hex getting events not linked to them, Fixed the orc chosen advancement option where only male orcs could become warriors, also added a

Full notes

Full Thea 2: The Shattering update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions1 change0 removals
  • Events
  • Fixes
  • Balance
  • Maps
  • Gameplay
  • Compatibility
fixedFixed groups staying in the same hex getting events not linked to them,
fixedFixed the orc chosen advancement option where only male orcs could become warriors, also added a bloodtracker option for orcs (VOLH DLC; Chosen Advancement Id37; Node 9 &53),
fixedFixed KS Events; Sea Haven 4b; added log10 in start node so that the event will now be marked as done in the logbook,
addedAdded a surrender dialogue option for the red cave bandit quest, so that you can avoid the challenge altogether, by accepting some mental damage (mChapter1;Id19;node109),
fixedFixed Alpha Occupation and Slav Occupation events, where the Gosk quest could become looped,
fixedFixed arena event where at one stage you could not invite other players/groups to join (Post Water DLC, id140),

Thea 2: The Shattering changes

fixedFixed groups staying in the same hex getting events not linked to them,
fixedFixed the orc chosen advancement option where only male orcs could become warriors, also added a bloodtracker option for orcs (VOLH DLC; Chosen Advancement Id37; Node 9 &53),
fixedFixed KS Events; Sea Haven 4b; added log10 in start node so that the event will now be marked as done in the logbook,
addedAdded a surrender dialogue option for the red cave bandit quest, so that you can avoid the challenge altogether, by accepting some mental damage (mChapter1;Id19;node109),
fixedFixed Alpha Occupation and Slav Occupation events, where the Gosk quest could become looped,

Hi all,

Today's update is mostly a bug fixing one:

  • Fixed groups staying in the same hex getting events not linked to them,

  • Fixed the orc chosen advancement option where only male orcs could become warriors, also added a bloodtracker option for orcs (VOLH DLC; Chosen Advancement Id37; Node 9 &53),

  • Fixed KS Events; Sea Haven 4b; added log10 in start node so that the event will now be marked as done in the logbook,

  • Added a surrender dialogue option for the red cave bandit quest, so that you can avoid the challenge altogether, by accepting some mental damage (mChapter1;Id19;node109),

  • Fixed Alpha Occupation and Slav Occupation events, where the Gosk quest could become looped,

  • Fixed arena event where at one stage you could not invite other players/groups to join (Post Water DLC, id140),

  • Added missing character variants for Human Zerca and Young Zerca (HumanClericM4) and Orc Slugger and Elder Slugger (OrcWarriorM6),

  • Balancing changes to Net Shot skill,

  • Fixed a number of spelling mistakes.

As announced last week, this update will break games saved in the previous version. If you have a saved game you would like to continue, the previous build 0660 is available on Beta branch. Player profiles and god points are not affected.

Source

Steam News / 7 May 2020

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