Hello everyone, I’m working on something new and I want you to be the first to know. Whenever there’s real news to share—a demo, a sequel, or a major update—I’ll post it here first.
Full notes
Full The Zamazingo update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
0 fixes3 additions1 change0 removals
Gameplay
Store
addedI’m working on something new and I want you to be the first to know. Whenever there’s real news to share—a demo, a sequel, or a major update—I’ll post it here first.
addedThis new project will feature puzzles that go far beyond what you've seen in the current game. I’m aiming for complex, creative, and highly interactive mechanics. Expect not just physical puzzles, but dynamic, environment-driven challenges that bring a fresh perspective to the genre.
addedGet ready for fun, strange, and mind-bending moments. My goal is to create a much richer experience than the first game, surprising you with ideas that feel both familiar yet completely new.
changedIf you’d like to stay in the loop, simply hit “ Follow ” on The Zamazingo’s Store page
The Zamazingo changes
addedI’m working on something new and I want you to be the first to know. Whenever there’s real news to share—a demo, a sequel, or a major update—I’ll post it here first.
addedThis new project will feature puzzles that go far beyond what you've seen in the current game. I’m aiming for complex, creative, and highly interactive mechanics. Expect not just physical puzzles, but dynamic, environment-driven challenges that bring a fresh perspective to the genre.
addedGet ready for fun, strange, and mind-bending moments. My goal is to create a much richer experience than the first game, surprising you with ideas that feel both familiar yet completely new.
changedIf you’d like to stay in the loop, simply hit “ Follow ” on The Zamazingo’s Store page
I’m working on something new and I want you to be the first to know. Whenever there’s real news to share—a demo, a sequel, or a major update—I’ll post it here first.
This new project will feature puzzles that go far beyond what you've seen in the current game. I’m aiming for complex, creative, and highly interactive mechanics. Expect not just physical puzzles, but dynamic, environment-driven challenges that bring a fresh perspective to the genre.
Get ready for fun, strange, and mind-bending moments. My goal is to create a much richer experience than the first game, surprising you with ideas that feel both familiar yet completely new.
Important Note: There’s no title or story yet as this is still a very early project. Please don't expect a release anytime soon. Creating something meaningful takes time, and I want to ensure it is worth the wait and far surpasses the first game.