Full notes
Full The World of Nifty Craft update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, while getting ready for the playtest starting tomorrow, we wanted to share some of our new additions and fixes:
What changed
- Gameplay
- Store
- Balance
- Maps
- UI and audio
The World of Nifty Craft changes
- Crafting BootsNow available at the Toolmaker shop. Like other gear, you can equip abilities on them, plus they have a unique ability for enhanced running.
- Mission System OverhaulWe've smoothed the learning curve and added crucial progression missions. Now you can select missions to follow, with recommended ones highlighted at the top.
- Minimap UpgradeEnjoy aesthetic improvements and the new feature to enlarge the minimap.
Area of Attack (Threat Circle): The threat circle starts small and expands based on your Overall Mastery level.
Speed Adjustments: We've recalibrated the base speed to better align with future items that will affect speed and upcoming mounts.
Silver Costs Adjustment: It's now easier to teleport back home and repair gear thanks to revised pricing.
Zone Post Boss Rebalance
You'll have to check this one out yourself.
Hint
you'll need to gather your friends.
Full Bag nightmare no more: Actions such as repairing, refining, selling, crafting, and enchanting can now be performed even with a full bag.
Durability Update: Gear durability is now affected by losing fights and getting knocked down.
Logout Timer: Activates only on the world map.
General Fixes:
Fixed issues with Market selling, orders and prices.
Fixed missing mission indicators in some instances.
Fixed some UI issues.
Removal of confusing recipes that appear sometimes after logging in.
Fixed errors when collecting loot.
Fixed disappearing runes during fusion.
Fixed refining errors.
Fixed issues with Repair Stations in zones.
Source
Changelog.gg summarizes and formats this update. How we read updates.
