Full notes
Full The Woods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
For the last few months we have been closed multiplayer testing in a steam sandbox environment and bug fixing / optimizing a heap of things..
Additions
Added AI Markers to Admin Menu Added Player markers to Admin Menu Added Lakes & Waterfalls Added Birch trees to be choppable Added shelves to the build system Added ability to double click items in inventory Added a thread item to craft system Added creatures boar and croc Added log holder
Updates
Updated Wolf Physics Updated Cooking timers Updated trees to now drop 3 logs Updated can now chop trees into sticks Updated small trees to not come back on foundations Updated auto heal only to 90% now Updated Shark speed to be faster Updated drop item life timer no longer infinite Updated torch now needs to be equipped to use Updated LOD's for most objects in the world for optimization
Fixes
Fixed Crate Bug Fixed Tex replication issue Fixed Animal idle replication Fixed buoyancy for drop items Fixed build overlap issue Fixed crouching in water bug Fixed AI Fire bug Fixed a client side arrow issue
Removals
Removed foliage respawn timers Removed Dynamic grass (affecting frames) Removed Dynamic audio system (affecting frames)
Source
Changelog.gg summarizes and formats this update. How we read updates.
