Full notes
Full The Wizards Who Fell In A Hole update
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What changed
- Fixes
- Gameplay
- UI and audio
The Wizards Who Fell In A Hole changes
It's update time! We've fixed a few things and put in a few new features, many of which bring the game closer to the original Xbox 360 release many years ago.
Features
The in-game status bar now shows which special items are active (e.g. rapid fire) and in the case of timed items, for how long.
Added encouragement text after completing a level ("Extraordinary", "Top Drawer", etc).
Special items now award points!
The number of credits has been increased from 10 to 15.
Added the meaning of life, the universe and everything (see if you can find it!).
Fixes
Fixed a bug where the characters could jump twice as high if the jump button was pressed for a second time when they were in the air near a platform.
Special items are regenerated when going back a level or restarting the current level.
Fixed bug with number of points displayed when an item is collected fading out too quickly.
Thank you to everyone for your continued love and support for this game. And a super special thanks to Audiolady for suggesting most of the above, and for making me laugh many times during on most wonderfully random forum thread I have ever had the pleasure to be a part of ːsteamhappyː
Source
Changelog.gg summarizes and formats this update. How we read updates.
