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Steam News21 December 20178y ago

The update has been published as the default version for all users.

This is the version that has been on 'future' for a while, with a few changes. 'default' and 'future' are now the same build of the game.

Full notes

Full The Witness update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
addedAdded alternative "Click-to-Move" control scheme: Pause Menu -> Controls -> Mouse Control Mimics the touch controls from the iOS version with the mouse Left click to walk Left double-click to run Left click and drag to look around Right click to toggle in/out of focus mode Hold middle mouse or alt to strafe
fixedFix to prevent players getting stuck after the rotating platform in the marsh
changedImproved early game control-hint UI
changedMany small bug-fixes to art, gameplay, and performance
fixedFixed incorrect default language selection on Windows PCs set to Portuguese or Brazilian Portuguese
fixedFixed some performance bugs

The Witness changes

addedAdded alternative "Click-to-Move" control scheme: Pause Menu -> Controls -> Mouse Control Mimics the touch controls from the iOS version with the mouse Left click to walk Left double-click to run Left click and drag to look around Right click to toggle in/out of focus mode Hold middle mouse or alt to strafe
fixedFix to prevent players getting stuck after the rotating platform in the marsh
changedImproved early game control-hint UI
changedMany small bug-fixes to art, gameplay, and performance
fixedFixed incorrect default language selection on Windows PCs set to Portuguese or Brazilian Portuguese

This is the version that has been on 'future' for a while, with a few changes. 'default' and 'future' are now the same build of the game. Full list of changes versus the current public version:

  • Added alternative "Click-to-Move" control scheme: Pause Menu -> Controls -> Mouse Control

    • Mimics the touch controls from the iOS version with the mouse

    • Left click to walk

    • Left double-click to run

    • Left click and drag to look around

    • Right click to toggle in/out of focus mode

    • Hold middle mouse or alt to strafe

  • Remappable keys: Pause Menu -> Controls -> Customize Keys

  • Remappable gamepad: Pause Menu -> Controls -> Customize Pad

  • Ability to swap gamepad analogue sticks: Pause Menu -> Controls -> Pad Sticks Layout

  • Fix to prevent players getting stuck after the rotating platform in the marsh

  • Allow supersampling in fullscreen in High profile

  • Improved early game control-hint UI

  • Many small bug-fixes to art, gameplay, and performance

  • Savegames are now compatible between Mac and Windows versions.

Windows only:

  • Make sure Xbox gamepads work on a vanilla install of Windows 8/8.1/10 without needing to install the Windows 7 pad driver

  • Fixed incorrect default language selection on Windows PCs set to Portuguese or Brazilian Portuguese

MacOS only:

  • Made default quality settings levels (High, Medium, Low) more in-line with other platforms on equivalent hardware

  • Fixed some performance bugs

  • These greatly improve performance on Macbook (including Air, Pro) especially older models

What's not included in this patch is a fix for the flickering issues on some Intel GPUs on MacOS High Sierra. High Sierra introduced a bug in the Intel graphics driver, Apple are aware of it and we're working with them, but unfortunately we're at the mercy of their update release schedule. Obviously we'll post on the forums as soon as there's any news on that.

Source

Steam News / 21 December 2017

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