HomeGamesUpdatesPricingMethodology
Steam News30 August 20169y ago

Patch 1.30 - Changelog

Patch 1.30 is available now on Steam! CHARACTERS Vimme Vivaldi is now sporting a fresh look. GAMEPLAY Fixes issue whereby oil descriptions were not removed from swords.

Full notes

Full The Witcher 3: Wild Hunt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions4 changes1 removal
  • Gameplay
  • Balance
changedGAMEPLAY
removedFixes issue whereby oil descriptions were not removed from swords.
changedFixes issue that allowed users to switch bolts underwater, resulting in lower damage dealt during said submersion.
addedCorrects the statistics of the Hen Gaidth and Tesham Mutna sets in New Game + mode.
addedFixes issue whereby the Toussaint Knight's Steel Sword Diagram was not added to the crafting page after looting it.
changedFixes issue whereby the Second Life mutation could, under certain circumstances, grant Geralt infinite health regeneration.

The Witcher 3: Wild Hunt changes

changedGAMEPLAY
removedFixes issue whereby oil descriptions were not removed from swords.
changedFixes issue that allowed users to switch bolts underwater, resulting in lower damage dealt during said submersion.
addedCorrects the statistics of the Hen Gaidth and Tesham Mutna sets in New Game + mode.
addedFixes issue whereby the Toussaint Knight's Steel Sword Diagram was not added to the crafting page after looting it.

Patch 1.30 is available now on Steam! CHARACTERS

  • Vimme Vivaldi is now sporting a fresh look.

GAMEPLAY

  • Fixes issue whereby oil descriptions were not removed from swords.

  • Fixes issue whereby it was not possible to obtain certain dye recipes.

  • Fixes issue whereby it was possible to skip the entire second phase of the Eredin fight.

  • Fixes issue whereby a silver sword was needed to craft the Mastercrafted Legendary Griffin Steel Sword.

  • Fixes issue whereby two NPCs from the "Without a Trace" quest were impossible to defeat.

  • The Rabid Rock Trolls near the Dun Tynne crossroads are slightly less rabid on the "Just the Story" difficulty level.

  • Fixes issue that allowed users to switch bolts underwater, resulting in lower damage dealt during said submersion.

  • Corrects the value of the Adrenaline Rush buff during the fight against a group of bandits in the "Capture the Castle" quest.

  • Introduces tweaks to the loot randomization system.

  • Dealing a killing blow now generates the correct amount of Adrenaline.

  • Fixes issue whereby Roach's tail could vanish. For those affected by this issue, swapping saddles, saving the game and then loading that save is recommended.

  • Adjusts the maximum level for items, quests and NPCs to address level requirement discrepancies if player started NG+ on a very high level. Item and quest maximum level is now 100. NPCs maximum level is 105.

  • Corrects the statistics of the Hen Gaidth and Tesham Mutna sets in New Game + mode.

  • Fixes issue whereby the Toussaint Knight's Steel Sword Diagram was not added to the crafting page after looting it.

  • Fixes issue whereby the Second Life mutation could, under certain circumstances, grant Geralt infinite health regeneration.

  • Fixes issue whereby the Wicked Witch in the "Beyond Hill and Dale..." quest could occasionally prove invincible.

  • Fixes issue whereby the Euphoria buff was not applied correctly following the imbibing of a decoction.

GUI

  • Fixes issue whereby it was possible to place a skill in a mutation slot of a different color.

  • Fixes Steam controller issues.

  • Adds PlayStation controller prompt icons.

  • Fixes issue whereby craftable items in New Game + mode could have incorrect level requirements.

  • Fixes issues affecting the dismantling of mutagens in bulk in the alchemy lab.

QUESTS

  • Fixes issue whereby it was not possible to interact with loot chests in the "Scavenger Hunt: Wolf School Gear" quest.

  • Fixes issue whereby Geralt's entry would disappear from the Glossary once he decided to join the tourney under his true name.

  • Fixes issue whereby two bandits outside the Nowhere Inn could prove impossible to kill during the "Following the Thread" quest.

  • Fixes issue whereby players could occasionally become blocked during the "Contract: Bovine Blues" quest due to a dracolizard's overly friendly attitude.

  • Fixes issue whereby Reginald's statue could not be placed in Corvo Bianco's front yard.

  • Fixes issue whereby it was not possible to kill Morkvarg in New Game + mode during the "In Wolf's Clothing quest".

  • Fixes issue whereby it was occasionally not possible to use the Alchemy Table at Corvo Bianco.

  • Fixes issue whereby the progression of the "Equine Phantoms" quest could occasionally be blocked.

  • Fixes issue whereby the objective to wear attire befitting the occasion could be displayed indefinitely after the player fulfilled it in the "The Man from Cintra" quest.

  • Fixes issue whereby the quest "Contract: Bovine Blues" could not be completed if the "Big Feet to Fill" point of interest had not been completed.

  • Fixes issue whereby Vivienne could despawn in the "The Warble of a Smitten Knight" quest.

  • Fixes issue whereby

Source

Steam News / 30 August 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.