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Steam News11 January 201610y ago

Patch 1.12 - Changelog Part 1 (Main Game)

Patch 1.12 is here! Check the list of changes and fixes that the patch brings! (Changelog for Hearts of Stone Expansion and DLC's is available here) : -MAIN GAME- Gameplay Fixes issue whereby some toxic gas clouds faile

Full notes

Full The Witcher 3: Wild Hunt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions16 changes0 removals
  • Gameplay
  • Balance
  • Security
  • UI and audio
  • Store
  • Events
changedPatch 1.12 is here! Check the list of changes and fixes that the patch brings! (Changelog for Hearts of Stone Expansion and DLC's is available here) : -MAIN GAME- Gameplay
changedFixes issue whereby some toxic gas clouds failed to poison or deal damage to player character.
changedFixes rare issue whereby attacks performed near friendly NPCs resulted in unintended regeneration of Stamina.
changedFixes exploit involving Alchemy skill titled Tissue Transmutation.
changedFixes issue whereby quickslots could disappear if game difficulty level was changed during combat.
changedFixes exploit involving Superior White Raffard's Decoction and skill named Delayed Recovery.

The Witcher 3: Wild Hunt changes

changedPatch 1.12 is here! Check the list of changes and fixes that the patch brings! (Changelog for Hearts of Stone Expansion and DLC's is available here) : -MAIN GAME- Gameplay
changedFixes issue whereby some toxic gas clouds failed to poison or deal damage to player character.
changedFixes rare issue whereby attacks performed near friendly NPCs resulted in unintended regeneration of Stamina.
changedFixes exploit involving Alchemy skill titled Tissue Transmutation.
changedFixes issue whereby quickslots could disappear if game difficulty level was changed during combat.

Patch 1.12 is here! Check the list of changes and fixes that the patch brings! (Changelog for Hearts of Stone Expansion and DLC's is available here) : -MAIN GAME- Gameplay

  • Fixes issue whereby some toxic gas clouds failed to poison or deal damage to player character.

  • Fixes issue whereby scabbard meshes were missing from witchers other than Geralt.

  • Fixes rare issue whereby attacks performed near friendly NPCs resulted in unintended regeneration of Stamina.

  • Fixes exploit involving Alchemy skill titled Tissue Transmutation.

  • Fixes issue whereby quickslots could disappear if game difficulty level was changed during combat.

  • Fixes exploit involving Superior White Raffard's Decoction and skill named Delayed Recovery.

  • Fixes rare issue whereby skill named Flood of Anger incorrectly enabled Signs Tree and enhanced Sign Intensity permanently.

  • Introduces fix whereby special bonus granted by Superior Blizzard will take effect only when slow-motion is triggered.

  • Fixes a number of issues affecting potion called Chort decoction.

  • Fixes rare issue whereby some mini-bosses could become immortal under certain circumstances.

  • Fixes misleading message displayed when players attempted to cast Signs in combat, while enveloped by a cloud resulting from the detonation of a Dimeritium Bomb.

GUI

  • Fixes issue whereby items in merchants' stores could not be compared to currently equipped items.

  • Fixes exploit whereby some items (runes, glyphs) could be upgraded infinitely.

  • Introduces UI enhancement whereby herb name is now displayed above available interaction.

  • Fixes issue whereby keys/controls (mouse and keyboard) were not unbound from current setting when attempted.

  • Fixes issue whereby Toggle HUD button would not always work correctly during set scenes.

  • Introduces enhancement whereby ingredients required for a pinned formula and in possession of a merchant are now highlighted in said merchant's Shop screen.

  • Improves quest tracking by enabling tracking of objectives across different game regions.

  • Fixes issue whereby Witcher Medallion and statistics bar could disappear if game difficulty level was changed during combat.

  • Introduces enhancement on PC systems whereby weapon and armor repair kits can now be applied via drag and drop.

  • Fixes issue on PC systems whereby toggling HUD did not work correctly on QWERTZ and AZERTY keyboard configurations.

Living World

  • Fixes issue whereby treasure hunt titled Shortcut would not complete correctly.

  • Fixes issue whereby destroyed monster nests would respawn after a time.

  • Fixes rare issue whereby Shop screen would not open correctly for traveling merchants.

  • Fixes issue whereby NPCs failed to return to abandoned settlement named Ruined Inn.

Quests

  • Fixes issue whereby some human foes could have empty Vitality bars and thus could not be killed.

  • Fixes rare issue whereby some players could not talk to Fergus during quest titled Master Armorers.

  • Fixes rare issue whereby a monster disappeared incorrectly during quest titled Contract: Phantom of the Trade Route.

  • Restores notice regarding quest titled Races: Crow's Perch to notice board at said ingame location.

  • Fixes premature display of objective involving placement of a book on a pedestal in quest titled The Witchers' Forge.

  • Fixes rare issue whereby relevant reward was not granted for completion of Contract: The Creature from the Oxenfurt Forest.

  • Fixes issue whereby encounter with caged wyvern near Oxenfurt was inactive.

  • Fixes a number of rare issues with blacksmith in Mulbrydale in quest titled Person in Distress.

  • Fixes issue whereby quest titled Novigrad, Closed City II would incorrectly be tagged as failed if completed prior to installation of patch 1.10.

  • Introduces balance improvement whereby prices of goods throughout Skellige drop by 10% after Geralt kills the giant and agrees to take all the credit for it in quest titled The

Source

Steam News / 11 January 2016

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