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Steam News21 May 201511y ago

Patch 1.03 is now available!

This update introduces a range of stability and performances ehancements as well as allows users to take advantage of some additional graphics settings.

Full notes

Full The Witcher 3: Wild Hunt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions11 changes0 removals
  • UI and audio
  • Performance
  • Gameplay
  • Balance
  • Maps
changedThis update introduces a range of stability and performances ehancements as well as allows users to take advantage of some additional graphics settings. Please find the detailed list of fixes below:
changedImproves stability in gameplay and the UI
changedImproves performance especially in cutscenes and gameplay
changedFixes grass and foliage popping that could occur after density parameters were changed
changedImproves Nvidia Hairworks performance
changedBlood particles will now properly appear after killing enemies on the water

The Witcher 3: Wild Hunt changes

changedThis update introduces a range of stability and performances ehancements as well as allows users to take advantage of some additional graphics settings. Please find the detailed list of fixes below:
changedImproves stability in gameplay and the UI
changedImproves performance especially in cutscenes and gameplay
changedFixes grass and foliage popping that could occur after density parameters were changed
changedImproves Nvidia Hairworks performance

This update introduces a range of stability and performances ehancements as well as allows users to take advantage of some additional graphics settings. Please find the detailed list of fixes below:

  • Improves stability in gameplay and the UI

  • Improves performance especially in cutscenes and gameplay

  • Fixes grass and foliage popping that could occur after density parameters were changed

  • Improves Nvidia Hairworks performance

  • Boosted texture anisotropy sampling to 16x on Ultra preset

  • Sharpen Post-process settings extended from Off/On to Off/Low/High

  • Blood particles will now properly appear after killing enemies on the water

  • Corrects a bug where player was able to shoot bolts at friendly NPCs

  • Improves menu handling

  • Corrects an issue with Stamina regeneration while sprinting

  • Fixes a cursor lock issue that sometimes occcured when scrolling the map

  • Generally improves world map focus

  • Improves input responsiveness when using keyboard

  • Corrects some missing translations in the UI

  • Corrects an issue in dialogue selections

  • Rostan Muggs is back

  • Minor SFX improvements

Source

Steam News / 21 May 2015

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