Full notes
Full The wild darkness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
The wild darkness changes
-July 2026 Update-
Job Overhaul
Assassin
Blacksmith
New Appearances
Male 1, Female 1
Appearance prices lowered
Modified two-handed weapon animations.
Added Flowerpots
Vegetables and herbs can be cultivated selectively.
Added pity system for gacha pulls.
Auto-gathering now persists even when hit.
Removed turn consumption for using Torches.
Object text display can now be toggled off.
3rd Reincarnation bonus maintained if dying early in the game.
Displays "Completed Ending" in the job selection screen.
Reduced probability of the same item appearing consecutively in Options or Trials.
Modified so summons do not step on Bear Traps.
Multiple items in inventory can now be moved.
Confirmation window displayed before selecting Resurrection.
Dynamite explodes with fire magic.
Keys accumulated to 15
Changed Wind Totem type to Magic.
Added Gold, Silver, and Platinum crafting recipes.
Dungeon tables can now be removed. Adjusted Mana Motes drop rates based on tier upon equipment destruction.
Increased the number of pet cages.
Other bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
