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Steam News21 May 20251y ago

2.02 Critical Patch

AI CHASER STABILITY FIX (CRITICAL PATCH) Replaced Event Tick with Timer-Based FakeTick in the AI Controller to reduce unnecessary CPU load and ensure consistent behavior across all hardware.

Full notes

Full The Wickie : Journey of a Lighthouse Keeper update

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What changed

0 fixes1 addition2 changes1 removal
  • Performance
  • Gameplay
changedAI CHASER STABILITY FIX (CRITICAL PATCH) Replaced Event Tick with Timer-Based FakeTick in the AI Controller to reduce unnecessary CPU load and ensure consistent behavior across all hardware.
addedAdded IsValid safety checks throughout the AI Controller and Behavior Tree Tasks:
changedPrevents Accessed None crashes caused by perception of destroyed or unloaded actors.
removedRemoved deprecated Trace by Channel damage logic, which was improperly targeting outdated damage interfaces and causing sporadic crashes on certain systems.

The Wickie : Journey of a Lighthouse Keeper changes

changedAI CHASER STABILITY FIX (CRITICAL PATCH) Replaced Event Tick with Timer-Based FakeTick in the AI Controller to reduce unnecessary CPU load and ensure consistent behavior across all hardware.
addedAdded IsValid safety checks throughout the AI Controller and Behavior Tree Tasks:
changedPrevents Accessed None crashes caused by perception of destroyed or unloaded actors.
removedRemoved deprecated Trace by Channel damage logic, which was improperly targeting outdated damage interfaces and causing sporadic crashes on certain systems.

AI CHASER STABILITY FIX (CRITICAL PATCH) Replaced Event Tick with Timer-Based FakeTick in the AI Controller to reduce unnecessary CPU load and ensure consistent behavior across all hardware.

Added IsValid safety checks throughout the AI Controller and Behavior Tree Tasks:

Player references and pawn targets are now validated before access.

Prevents Accessed None crashes caused by perception of destroyed or unloaded actors.

Removed deprecated Trace by Channel damage logic, which was improperly targeting outdated damage interfaces and causing sporadic crashes on certain systems.

Cleaned up MoveTo Player and Frozen State BTTasks to fail gracefully when their targets are invalid, instead of crashing or locking behavior trees.

Source

Steam News / 21 May 2025

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