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Steam News19 August 20205y ago

CHANGES AND BUGFIXES

Hello all! We would like to tell you what we have been working on recently. Below is a whole list of changes, additions and bug fixes.

Full notes

Full The Wicked Days update

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Hello all! We would like to tell you what we have been working on recently. Below is a whole list of changes, additions and bug fixes.

Major changes

Added a boss - a genetically modified Monsardo fighter without tech modifications. Added pause when pressing "ESC" and minimizing the game Added conditions under which the quest can be failed Quest UI can now be turned off using "U" button AI improved: Once having taken the trail of a character, the military and zombies now do not lose sight of him, unless he is at a respectable distance. When the character changes his position, getting out of the car, the military who lost sight of him (if the car hid him) take aim at the back of the car and go there in search of the character. If the military had been triggered, they would no longer walk, they would only run. The military now fires short bursts of 3-5 rounds The military no longer fires when an ally is in the way, but simply bypasses fire from another angle. A new type of behaviour: Flock. A flock is a function that unites several enemies into a group with a common pattern of behavior and reacting to an attack on one of the group members.

We have changed the state of the car and how it behaves when it receives damage: 100% - 21% - the car stays as it is: rides, does not burn, everything is ok 20% - 11% - the car smokes, does not burn, DOES NOT RIDE, if this happens while driving, it just starts rolling by inertia (does not respond to pressing controls, but the hand brake - space bar - works) 10% - 1% - it burns, the integrity continues to decrease by itself, the hood falls off, upon reaching 0% integrity, the car explodes Project has been updated to UE 4.25.3 The interaction with the car has been changed. To get into the car, you need to press "F", and to refuel - hold down the "F" button for a few seconds

Corrections and bugfixes

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Source

Steam News / 19 August 2020

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