What changed
0 fixes1 addition0 changes0 removals
addedIt's been a while, but here's the first update. It cleans up some little imperfections in the UI, but more importantly, adds options for graphics scaling that should make the game much easier to read. Playing through it now, I myself have to wonder how anyone put up with the tiny text of the original version. (It looks better ingame.) I plan to make just a couple more updates improving little things about the experience (though the story will remain the same), and at least one major update improving general accessibility. Not to mention integration with more Steamworks features, and localization, starting with Spanish! Be safe, —Nathaniel
The Whisperer in Darkness changes
addedIt's been a while, but here's the first update. It cleans up some little imperfections in the UI, but more importantly, adds options for graphics scaling that should make the game much easier to read. Playing through it now, I myself have to wonder how anyone put up with the tiny text of the original version. (It looks better ingame.) I plan to make just a couple more updates improving little things about the experience (though the story will remain the same), and at least one major update improving general accessibility. Not to mention integration with more Steamworks features, and localization, starting with Spanish! Be safe, —Nathaniel
It's been a while, but here's the first update. It cleans up some little imperfections in the UI, but more importantly, adds options for graphics scaling that should make the game much easier to read. Playing through it now, I myself have to wonder how anyone put up with the tiny text of the original version. (It looks better ingame.) I plan to make just a couple more updates improving little things about the experience (though the story will remain the same), and at least one major update improving general accessibility. Not to mention integration with more Steamworks features, and localization, starting with Spanish! Be safe, —Nathaniel