Full notes
Full The Way update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
BIG fix release. Hopefully got rid of all the major bugs and enabled support for all possible platforms. Most important changes include:
Support for retina! (finally - let us know if it works for you!)
Retroactivation of achievements on continuing game (only progress-related ones)
While aiming, shield now shows a "ghost" of predicted laser trajectory (no more guess work! Makes the "Abyss" puzzle much more enjoyable :))
Desert with robots - Fixed bug with savepoints (they were triggering only once - that's why all of you poor, tormented souls had to backtrack the whole level upon death. So sorry for that!)
Desert with robots - Added additional savepoints on each side of the sandhole ladder
West generator (sandworm) - Added savepoint right after the spike slide :)
South generator (filters) - Fixed "liquid life" achievement not triggering after turning on the water
Computer world - Made the boss fight much easier! Sorry for making it so hard in the first place (not intended!)
Fixed all found broken loads / being stuck in death loop
For full list of recent changes and issues go HERE
Source
Changelog.gg summarizes and formats this update. How we read updates.
