Full notes
Full The Wastes update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, here's the change-log for the build of today! Thanks to everyone who reported bugs and features last week.
What changed
- Server
- Fixes
- Maps
- UI and audio
- Gameplay
The Wastes changes
Fixed bug where the server browser was reporting wrong max-player info
Fixed the spectator camera not displaying zoom levels for targets
Fixed weapons not displaying when spectating a player in first-person
Fixed akimbo's not rendering properly in first-person
Fixed map description taking too long to scroll in
Fixed some maps, on some surfaces, wrongfully emitting steam
Fixed that dropped items and pouches do not glow
Fixed the camera sliding away when dying on a slope
Fixed the black texture on the car in tw_dune
Fixed the 'RESET' button in the menu not resetting controls
Fixed the grenade cooking timer not being unset when dying/switching
Fixed the AI following dead players and spectators
Fixed a decal in tw_plague casting a shadow
Fixed the missing wood texture on plants in tw_plague
Added requested feature: auto-reload when empty
Added Katana wielding Looney
Added overlays for when you're underwater, in slime, or lava
Added stories for most other maps
Updated mapcycle to incldue all FFA/Anarchy maps
Fixed the Katana quick-switch abuse
Despawn flames when a round in Team Chaos restarts
Recompiled all the maps
Make the lighting in tw_pits less bright
Ammo crate now only changes loadout in Invasion when holding down USE
The flashlight has now been changed to the classic lighter
The glows on pickups and usable objects has been changed to a pulse, as it's more visible
Countless small map changes and fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
