HomeGamesUpdatesPricingMethodology
Steam News8 December 20232y ago

Version Update 0.8.4

Training can now select boss fight as stage node. When stage node is set to a boss, total rate can be adjusted. Holding Start key or button can adjust total rate 10 times faster.

Full notes

Full The War Enders: First Strike update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes0 removals
  • UI and audio
fixedTraining can now select boss fight as stage node. When stage node is set to a boss, total rate can be adjusted. Holding Start key or button can adjust total rate 10 times faster. - A new UI is applied to main menu, due to the new selection exceed the display range of original UI. - Setting and Key Config UI uses the same material as training, so those UI are also changed. - For the UI unity, main menu is also changed. - Fixed several UI errors which exists before. - Unlock progress indicator is remake and put into fighter selection UI. - Replace boss fight music to current published version. - Add black mask when entering Main Menu, which makes a better cut-in. - Remake Main Menu selections' explanations.
addedBoss 5 sometimes spawns at incorrect position and blinks back to correct position, but we didn't find it preventing the game from correct running. - Previous Main Menu UI is not suitable for showing pure English characters, and this is because of a communication error. The new UI is quite simple and it gives equal treatment to different languages.

The War Enders: First Strike changes

fixedTraining can now select boss fight as stage node. When stage node is set to a boss, total rate can be adjusted. Holding Start key or button can adjust total rate 10 times faster. - A new UI is applied to main menu, due to the new selection exceed the display range of original UI. - Setting and Key Config UI uses the same material as training, so those UI are also changed. - For the UI unity, main menu is also changed. - Fixed several UI errors which exists before. - Unlock progress indicator is remake and put into fighter selection UI. - Replace boss fight music to current published version. - Add black mask when entering Main Menu, which makes a better cut-in. - Remake Main Menu selections' explanations.
addedBoss 5 sometimes spawns at incorrect position and blinks back to correct position, but we didn't find it preventing the game from correct running. - Previous Main Menu UI is not suitable for showing pure English characters, and this is because of a communication error. The new UI is quite simple and it gives equal treatment to different languages.
  • Training can now select boss fight as stage node. When stage node is set to a boss, total rate can be adjusted. Holding Start key or button can adjust total rate 10 times faster. - A new UI is applied to main menu, due to the new selection exceed the display range of original UI. - Setting and Key Config UI uses the same material as training, so those UI are also changed. - For the UI unity, main menu is also changed. - Fixed several UI errors which exists before. - Unlock progress indicator is remake and put into fighter selection UI. - Replace boss fight music to current published version. - Add black mask when entering Main Menu, which makes a better cut-in. - Remake Main Menu selections' explanations.

  • Boss 5 sometimes spawns at incorrect position and blinks back to correct position, but we didn't find it preventing the game from correct running. - Previous Main Menu UI is not suitable for showing pure English characters, and this is because of a communication error. The new UI is quite simple and it gives equal treatment to different languages.

Crystal Heart's Studio

Source

Steam News / 8 December 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.