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Steam News13 November 20232y ago

Version Update 0.8.2

Practice Mode now works properly. (Urgent update on Oct 20th) - Stage 5 End-Stage-Bonus is now counted in score history. - Phase 2 Overload end sound effect changes. - Main Menu now contains unlock information.

Full notes

Full The War Enders: First Strike update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • UI and audio
  • Performance
  • Gameplay
addedPractice Mode now works properly. (Urgent update on Oct 20th) - Stage 5 End-Stage-Bonus is now counted in score history. - Phase 2 Overload end sound effect changes. - Main Menu now contains unlock information. - Game music and sound effects volume are now changeable when in-game pause. - Lower all terrain render accuracy. - Change cloud and fog in stage 3. - Now in stage 3, city will not be shown before lowering altitude. - Revise stage 4 enemy base. - Update texture of final boss and true boss #1. - Optimize CPU usage of player's homing weapons. - Now in Original and Unlimited Mode, Hi-Speed ATK creates less suicide bullets. - New Graphics Detail option: Explosion Light. - Darken some enemies' textures. - Revise stage 5 cloud and fog. - Turn louder some sound effects.
changedThis update tries to lower performance occupancy and improve game experience.
changedChanges to suicide bullets in Original and Unlimited Mode may impact scoring, but it is more about keeping the game experience for more players. This way, the Hi-Speed ATK will have more functions as well. We are really serious about changes to gameplay after launch, but such a change that improves game experience and makes more possibility will be concerned. That is why the game is still in Early Access, we hope you understand.
changedWe are looking into more graphics detail options: We only want to provide those options that have large impact to performance. The "Explosion Light" causes a lot instant GPU usage, but provides nice light effects. If you want the game to run more smoothly and fluently, please turn this option to Off. This option is set to On in default.
  • Practice Mode now works properly. (Urgent update on Oct 20th) - Stage 5 End-Stage-Bonus is now counted in score history. - Phase 2 Overload end sound effect changes. - Main Menu now contains unlock information. - Game music and sound effects volume are now changeable when in-game pause. - Lower all terrain render accuracy. - Change cloud and fog in stage 3. - Now in stage 3, city will not be shown before lowering altitude. - Revise stage 4 enemy base. - Update texture of final boss and true boss #1. - Optimize CPU usage of player's homing weapons. - Now in Original and Unlimited Mode, Hi-Speed ATK creates less suicide bullets. - New Graphics Detail option: Explosion Light. - Darken some enemies' textures. - Revise stage 5 cloud and fog. - Turn louder some sound effects.

  • - This update tries to lower performance occupancy and improve game experience.

  • Changes to suicide bullets in Original and Unlimited Mode may impact scoring, but it is more about keeping the game experience for more players. This way, the Hi-Speed ATK will have more functions as well. We are really serious about changes to gameplay after launch, but such a change that improves game experience and makes more possibility will be concerned. That is why the game is still in Early Access, we hope you understand.

  • We are looking into more graphics detail options: We only want to provide those options that have large impact to performance. The "Explosion Light" causes a lot instant GPU usage, but provides nice light effects. If you want the game to run more smoothly and fluently, please turn this option to Off. This option is set to On in default.

  • We noticed that the game's executable will be incorrectly reported as PUA or harmful. We are really sorry if this impacts your game experience. We are trying to find solutions now.

Crystal Heart's Studio

Source

Steam News / 13 November 2023

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