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Latest The Wall Mustn't Fall updates
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- The Wall Mustn't Fall
1.0.19 - No content
https://unity.com/security/sept-2025-01#details
Security1 change - The Wall Mustn't Fall
1.0.18
Added mitigation for rare crash Fixed bug with right clicking on anvil item while dragging Removed extra "$" on loot menu
Store3 changesFixPerformance - The Wall Mustn't Fall
1.0.17
Slight change to Cat Witch's playtime tooltip Fixed crash on sacrifice X level 99
Announcement1 changeFixPerformance - The Wall Mustn't Fall
1.0.16
Reduced max range of Bard's petrifying tune in order to stop the slowing of enemies off screen.
Announcement1 changeGameplay - The Wall Mustn't Fall
1.0.15 - Mostly fixes
Added achievement for getting more money than an integer can handle Fixed lock tooltip sometimes displaying the opposite of its current state Fixed bug with dead rigger's spells staying beyond round end which could caus…
Announcement3 changesFixPerformance - The Wall Mustn't Fall
1.0.14 - Disappearing cursor fix
Fixed a bug which caused the cursor to disappear, never to be seen again.
Announcement1 changeFix - The Wall Mustn't Fall
1.0.13 - small patch
*Fixed a bug with +ammo capacity mod and reloads
Announcement1 changeFix - The Wall Mustn't Fall
1.0.12 - some fixes
*Fixed bug with achievement not being issued upon run completion. *Fixed bug with Chameleon not giving bonuses when it has multiple of same class.
Announcement1 changeFix - The Wall Mustn't Fall
1.0.11 - small fix
*Fixed a visual bug where the current item cooldowns on the hotbar would not show after opening a boss chest.
Store1 changeFix - The Wall Mustn't Fall
1.0.10 - small fix
*Fixed a bug where you couldn't view current sacrifices in the shop after loading a game.
Announcement1 changeFix - The Wall Mustn't Fall
1.0.9 - small fix
*Fixed a bug where you could sell units that had equipment on them as long as it wasn't a gun which could cause a crash in rare cases.
Announcement1 changeFixPerformance - The Wall Mustn't Fall
1.0.8 - small patch
Fixed items overlapping beastiary when opened from shop's equip tab Beastiary is now only accessible after the player completes a run having successfully beaten at least one stage Fixed anvil not showing correct stats f…
Store3 changesFix - The Wall Mustn't Fall
1.0.7 - A bug fix
Fixed a bug where under certain conditions a summon could have been spawned off screen and tanked an enemy for an extremely long time without anyone being able to target it.
Announcement1 changeFix - The Wall Mustn't Fall
1.0.6 - just fixing some bugs.
Bug fixes.
Announcement - The Wall Mustn't Fall
1.0.5
Added button to view previous round damage records from shop Looted active relics now default to repeated activation After stage 20, every 12 seconds that the boss is alive, subsequently summoned enemy minions gain dama…
Announcement4 changesBalanceGameplay - The Wall Mustn't Fall
1.0.4 - Hopefully round end soft locks are a thing of the past
Mitigation for ideally all round end softlock scenarios. Fixed speed up / speed down hotkeys not doing anything.
Announcement1 changeFix

