Full notes
Full THE VIG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- UI and audio
THE VIG changes
Dear Players,
Greetings!
THE VIG is our studio’s first live-action interactive film game. From the initial concept to the release of the demo, every challenge we faced along the way has become a valuable part of our creative journey.
Since the demo launched on February 13, we have received enthusiastic feedback and valuable suggestions from more than 20 players, along with nearly 100 reviews and expectations on Steam. Every review, every comment, and even every criticism has been carefully read, documented, and discussed by our team. The entire THE VIG team would like to express our deepest gratitude to you all.
Regarding the issues you have reported:
We are aware that some players experienced problems such as audio-video desync, save mechanics for branching choices, and control issues during gameplay.
In particular, the audio-video desync was mainly caused by environmental noise interference in some actors’ on-site recordings. To ensure the final presentation quality, we used post-recording dubbing, which resulted in imperfect lip-sync in certain scenes. We acknowledge this as a shortcoming in our production process, and we sincerely appreciate your understanding and patience.
All your feedback and reminders are invaluable assets to our team and important lessons we will carry into future projects. Thank you to every player who chose to spend one or two hours experiencing, reviewing, criticizing, and supporting THE VIG among so many interactive games. We truly take every word to heart.
Beyond gratitude, your gaming experience remains our top priority. We have created a complete bug-fix list and are working diligently during the holiday and the final days before release to improve and optimize the game, including:
Fine-tuning audio-video synchronization under current conditions
Optimizing the save mechanism for branching choices
Polishing overall control and interaction details
Planning a story progress indicator feature
We aim to deliver a more polished and immersive workplace revenge story at the official launch. Every piece of your feedback helps us make THE VIG better.
About the full version of THE VIG:
The demo is only the prologue to this deadly game. The full version will feature richer story branches, more diverse endings, and a more immersive interactive experience. We are working tirelessly to polish the official version, which is scheduled to release on March 6, 2026, at 10:00 (UTC+8).
Once again, thank you to every player who downloaded, played, and provided feedback for THE VIG. Your support gives great strength to our young, first-time studio creating a live-action interactive game.
Please continue sharing your valuable feedback through the Steam Community, player groups, or feedback forms. This revenge story is made complete by you.
From all of us at the THE VIG Team:
We wish you a prosperous Year of the Bingwu Horse. May everything go smoothly, may fortune favor you, and may you and your family enjoy a joyful Spring Festival.
Sincerely,
The THE VIG Team
February 2026
Source
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