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Steam News24 August 201510y ago

The Viceroy - V1.07

New Features: - Mass Build implemented. Viceroys can now order the construction of Planet and District level projects and cures over an entire Planet or System at once.

Full notes

Full The Viceroy update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedNew Features: - Mass Build implemented. Viceroys can now order the construction of Planet and District level projects and cures over an entire Planet or System at once. - Enter/Return now advanced to the Next Turn while in the Territory screen. - Technology and Challenge Icons now graphically display whether they impact a System, Planet or District with three, two or one dots. (We are still working on improving this!) Balance Changes: - Buildings and challenges that change Crowding Capacity now give +/- .25 Crowding Capacity, down from 1. Bug Fixes: - All Science Achievements are now awarded properly. - Fixed a short lived display error in the Fleet screen. - Fixed two rare crash bugs introduced in the last patch. - Negative credit balances now display in red in the System-Planet-District screen.

The Viceroy changes

fixedNew Features: - Mass Build implemented. Viceroys can now order the construction of Planet and District level projects and cures over an entire Planet or System at once. - Enter/Return now advanced to the Next Turn while in the Territory screen. - Technology and Challenge Icons now graphically display whether they impact a System, Planet or District with three, two or one dots. (We are still working on improving this!) Balance Changes: - Buildings and challenges that change Crowding Capacity now give +/- .25 Crowding Capacity, down from 1. Bug Fixes: - All Science Achievements are now awarded properly. - Fixed a short lived display error in the Fleet screen. - Fixed two rare crash bugs introduced in the last patch. - Negative credit balances now display in red in the System-Planet-District screen.

New Features

- Mass Build implemented. Viceroys can now order the construction of Planet and District level projects and cures over an entire Planet or System at once. - Enter/Return now advanced to the Next Turn while in the Territory screen. - Technology and Challenge Icons now graphically display whether they impact a System, Planet or District with three, two or one dots. (We are still working on improving this!)

Balance Changes

- Buildings and challenges that change Crowding Capacity now give +/- .25 Crowding Capacity, down from 1.

Bug Fixes

- All Science Achievements are now awarded properly. - Fixed a short lived display error in the Fleet screen. - Fixed two rare crash bugs introduced in the last patch. - Negative credit balances now display in red in the System-Planet-District screen.

Source

Steam News / 24 August 2015

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