What changed
1 fix0 additions0 changes0 removals
fixedNew Features: - Mass Build implemented. Viceroys can now order the construction of Planet and District level projects and cures over an entire Planet or System at once. - Enter/Return now advanced to the Next Turn while in the Territory screen. - Technology and Challenge Icons now graphically display whether they impact a System, Planet or District with three, two or one dots. (We are still working on improving this!) Balance Changes: - Buildings and challenges that change Crowding Capacity now give +/- .25 Crowding Capacity, down from 1. Bug Fixes: - All Science Achievements are now awarded properly. - Fixed a short lived display error in the Fleet screen. - Fixed two rare crash bugs introduced in the last patch. - Negative credit balances now display in red in the System-Planet-District screen.
The Viceroy changes
fixedNew Features: - Mass Build implemented. Viceroys can now order the construction of Planet and District level projects and cures over an entire Planet or System at once. - Enter/Return now advanced to the Next Turn while in the Territory screen. - Technology and Challenge Icons now graphically display whether they impact a System, Planet or District with three, two or one dots. (We are still working on improving this!) Balance Changes: - Buildings and challenges that change Crowding Capacity now give +/- .25 Crowding Capacity, down from 1. Bug Fixes: - All Science Achievements are now awarded properly. - Fixed a short lived display error in the Fleet screen. - Fixed two rare crash bugs introduced in the last patch. - Negative credit balances now display in red in the System-Planet-District screen.
New Features
- Mass Build implemented. Viceroys can now order the construction of Planet and District level projects and cures over an entire Planet or System at once. - Enter/Return now advanced to the Next Turn while in the Territory screen. - Technology and Challenge Icons now graphically display whether they impact a System, Planet or District with three, two or one dots. (We are still working on improving this!)
Balance Changes
- Buildings and challenges that change Crowding Capacity now give +/- .25 Crowding Capacity, down from 1.
Bug Fixes
- All Science Achievements are now awarded properly. - Fixed a short lived display error in the Fleet screen. - Fixed two rare crash bugs introduced in the last patch. - Negative credit balances now display in red in the System-Planet-District screen.