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Steam News26 September 201411y ago

Update #1 is now live!

invert Y now works properly on both mouse and gamepad - can configure arrows keys now as well - odd line under the black bars removed in modes other than pure 16:9 - players can no longer fall into the elevator shaft -

Full notes

Full The Vanishing of Ethan Carter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions0 changes3 removals
  • Gameplay
  • Balance
removedinvert Y now works properly on both mouse and gamepad - can configure arrows keys now as well - odd line under the black bars removed in modes other than pure 16:9 - players can no longer fall into the elevator shaft -
removedno longer attacks during the gate sequence - story page after the
removedno longer appears post-section - checkpoint loads improvements - checkpoint now also auto-saves every time we read a story page or see the murder (useful as a pseudo-manual location save) - players can no longer inspect items in the total darkness - various small streaming and lighting improvements - sniper rifle no scope damage tweaked from 3 to over 9000 - other minor fixes

The Vanishing of Ethan Carter changes

removedinvert Y now works properly on both mouse and gamepad - can configure arrows keys now as well - odd line under the black bars removed in modes other than pure 16:9 - players can no longer fall into the elevator shaft -
removedno longer attacks during the gate sequence - story page after the
removedno longer appears post-section - checkpoint loads improvements - checkpoint now also auto-saves every time we read a story page or see the murder (useful as a pseudo-manual location save) - players can no longer inspect items in the total darkness - various small streaming and lighting improvements - sniper rifle no scope damage tweaked from 3 to over 9000 - other minor fixes
  • invert Y now works properly on both mouse and gamepad - can configure arrows keys now as well - odd line under the black bars removed in modes other than pure 16:9 - players can no longer fall into the elevator shaft -

cursed miner

no longer attacks during the gate sequence - story page after the

witch's forest

no longer appears post-section - checkpoint loads improvements - checkpoint now also auto-saves every time we read a story page or see the murder (useful as a pseudo-manual location save) - players can no longer inspect items in the total darkness - various small streaming and lighting improvements - sniper rifle no scope damage tweaked from 3 to over 9000 - other minor fixes

Source

Steam News / 26 September 2014

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