Full notes
Full The Utility Room update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
The Utility Room changes
I've been working on update 1.5 this month which includes a rework of some of the early caves, some changes to the ending (The Reprimand) and a few various changes throughout the journey. Its not quite ready to roll out before Christmas. It should be out the first week of January. However...
If you are interested in playtesting it, navigate to The Utility Room in your Library -> Properties -> Betas -> development - Update 1.5 Playtest Branch
WARNING: PLAY THEATRICAL/CASUAL. THE GAME CRASHES DURING THE CAUSEWAY ON EXTENDED If you encounter any bugs and glitches or changes you despise then fill out a quick bug report via the link on the main menu or comment on this post.
If you haven't yet played through The Utility Room I'd highly advise against making the development branch your first experience of it. Whilst I'd love for everyone to experience The Utility Room's most recent iterations it would suck for an experience to be ruined should you encounter something gamebreaking. Warning aside have fun and tell me what you think!
Happy holidays and see you in the New Year!
P.S. The Development Branch has an experimental first person mode. Check it out! ;)
Source
Changelog.gg summarizes and formats this update. How we read updates.
