In this update3
Full notes
Full The Use of Life update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
- Balance
- UI and audio
- Events
- Fixes
The Use of Life changes
Thank you playing The Use of Life! We have updated the game to Ver.1.0.02, Here are the bug fixes and changes.
◆Additional Features
Added a new Custom difficulty setting where players can adjust the difficulty level more freely. ┗ Enemy stats can be adjusted within the range of 50%~200%. ┗ Change the activation chance, charges, and healing amount of the Undying Curse. ┗ Choose between a fixed or random timing for perfect dodges. ┗ Removed the Test difficulty setting.
Increased the number of save slots from 5 to 20.
◆ Balance Adjustments
Reduced the maximum HP of Giekes and desert lizards.
Lowered the flame requirements of certain dialogue choices in Chapter 1.
Raised the stat boosts of the Hero King Garb and added the effect Max MP+25.
Increased the Boost Gauge amount granted by the Booster item and added the effect Max HP+50.
Lowered the defense of Warding Armor.
◆ Fixes
Fixed various typos.
Fixed an issue where players could start the next event before the chapter starts upon starting the final chapter of the Kohaku/Veronika route.
Fixed an issue where the HP lowering state in the Kudret fight did not work as intended.
Fixed an issue where Vorf's Character Notes "Eternal Despair" showed incorrect text.
Fixed an issue where the sumo match event did not have a STR requirement as intended.
Fixed an issue where Willed Blade had an almost 100% insta-kill rate in regular enemy battles.
Replaced the background of the first battle against a man-eating ogre with the appropriate snowy mountain background.
Fixed an issue where failing the counter in the final boss fight in Ending 4 would trigger the wrong event.
We hope you continue to enjoy The Use of Life!
Source
Changelog.gg summarizes and formats this update. How we read updates.
