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Steam News3 June 20224y ago

Patch V1.2

Hello! I am back with a small patch. I'm excited to come back to the game and add in the bonus levels, but I'm a bit distracted by my NEXT project (which has been very new and challenging for reasons I won't disclose.

In this update2

Full notes

Full The Upturned update

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Repeated intro

Hello! I am back with a small patch. I'm excited to come back to the game and add in the bonus levels, but I'm a bit distracted by my NEXT project (which has been very new and challenging for reasons I won't disclose.)

What changed

1 fix4 additions2 changes0 removals
  • Gameplay
  • Performance
addedHello! I am back with a small patch. I'm excited to come back to the game and add in the bonus levels, but I'm a bit distracted by my NEXT project (which has been very new and challenging for reasons I won't disclose.)
addedPatch notes:You can now navigate menus with the mouse! Move the mouse around to enable it. This change came because a very small amount of players were unable to control the menu with keyboard.
addedPatch notes:I have updated the game to a new version of the Unity engine and changed some things under the hood in hopes to fix some rare crashing and rendering issues. Everything SHOULD look and feel the same. If anybody's bones are breaking or snapping in their animations, let me know about that (and anything else).
fixedPatch notes:Fixed a lag spike in the ending cutscene when the trees' leaves would all fall off at the same time.
changedADDITIONChanged Ik's ending monologue to feel hopefully less creepy and melodramatic.
addedADDITIONAdded a piece of music to Ik's ending monologue.

The Upturned changes

addedHello! I am back with a small patch. I'm excited to come back to the game and add in the bonus levels, but I'm a bit distracted by my NEXT project (which has been very new and challenging for reasons I won't disclose.)
addedYou can now navigate menus with the mouse! Move the mouse around to enable it. This change came because a very small amount of players were unable to control the menu with keyboard.
addedI have updated the game to a new version of the Unity engine and changed some things under the hood in hopes to fix some rare crashing and rendering issues. Everything SHOULD look and feel the same. If anybody's bones are breaking or snapping in their animations, let me know about that (and anything else).
fixedFixed a lag spike in the ending cutscene when the trees' leaves would all fall off at the same time.
changedChanged Ik's ending monologue to feel hopefully less creepy and melodramatic.

Patch notes:

  • You can now navigate menus with the mouse! Move the mouse around to enable it. This change came because a very small amount of players were unable to control the menu with keyboard.

  • I have updated the game to a new version of the Unity engine and changed some things under the hood in hopes to fix some rare crashing and rendering issues. Everything SHOULD look and feel the same. If anybody's bones are breaking or snapping in their animations, let me know about that (and anything else).

  • Fixed a lag spike in the ending cutscene when

    the trees' leaves would all fall off at the same time.

ADDITION

Small overhaul to the ending scene:

  • Changed Ik's ending monologue to feel hopefully less creepy and melodramatic.

  • Added a piece of music to Ik's ending monologue.

  • The forest now goes dead quiet before the ending.

  • Changed the appearance of the horse and rider.

Source

Steam News / 3 June 2022

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