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Steam News14 November 20223y ago

The Unliving l Patch 1.0

Hello Necromancers! Thank you for all of your support as we started on our Early Access journey!

Full notes

Full The Unliving update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Necromancers!

What changed

10 fixes3 additions4 changes0 removals
  • UI and audio
  • Fixes
  • Balance
  • Gameplay
  • Store
changedUpon launch, we received mixed reviews regarding the difficulty of the game. To respond to this, and avoid nerfing the current balance, we've implemented a Difficulty Settings Menu!
addedAdded difficulty settings menu
fixedFixed a series of errors in the assignment of the undead army (pathfinding)
changedMove speed of Necromancer and the Undead was slightly increased (to feel less clunky)
addedAdded a numerical representation of the upgradable parameters in the Throne of the Necromancer
changedUpdated tutorial (on how to use hold to manage an undead army)

The Unliving changes

changedUpon launch, we received mixed reviews regarding the difficulty of the game. To respond to this, and avoid nerfing the current balance, we've implemented a Difficulty Settings Menu!
addedAdded difficulty settings menu
fixedFixed a series of errors in the assignment of the undead army (pathfinding)
changedMove speed of Necromancer and the Undead was slightly increased (to feel less clunky)
addedAdded a numerical representation of the upgradable parameters in the Throne of the Necromancer

Thank you for all of your support as we started on our Early Access journey! We greatly appreciate all the feedback from our fantastic community, it all helps in shaping the content for our future patches. We're taking a look at all the things we can do to improve your player experience - this one patch is not all we are going to do, but just the start.

Upon launch, we received mixed reviews regarding the difficulty of the game. To respond to this, and avoid nerfing the current balance, we've implemented a Difficulty Settings Menu!

Something else we got lots of feedback about was regarding permanently upgrading the undead! We would love to look into implementing this in the future, however this would require some time to look into as well as significant rebalancing. In the short-term, we plan to prioritize bug fixes and small QOL changes. After this patch, the game should become a little more stable and obedient (just like your undead army!).

Patch Notes

  • Added difficulty settings menu

  • Fixed a series of errors in the assignment of the undead army (pathfinding)

  • Move speed of Necromancer and the Undead was slightly increased (to feel less clunky)

  • Added a numerical representation of the upgradable parameters in the Throne of the Necromancer

  • Updated tutorial (on how to use hold to manage an undead army)

  • Added additional sounds for units of Swamps and The Capital locations

  • Fixed lifespark shop do not display key-upgrades before they unlocked.

  • Fixed text overflow issues in UI Lifespark

  • Fixed unit death animations in Swamps and The Capital locations

  • Fixed a bug on opening UI Essence the game stopped responding to any command

  • Fixed a bug with displaying text in the Controls Mapping menu

  • Fixed a bug with incorrect display of unlock in the Necromancer's Citadel

  • Fixed bug with Old Graveyard necromancer spell animation

  • Fixed the missing part of the sound in the final location Cemetery

  • Fixed bugs with the selection of combat resources

Thank you for your feedback! As always, if you run into any issues or would like to provide further feedback, please leave a post in our General Discussions here on Steam.

https://store.steampowered.com/app/986040/The_Unliving/

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Source

Steam News / 14 November 2022

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