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Steam News2 February 20242y ago

The Universim Hotfix #4

Hey Creators! Hard to believe we’ve been in 1.0 for over a week now! We’ve been busy working on bugs, and we’re back with more hotfixes thanks to your valuable feedback.

Full notes

Full The Universim update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Creators!

What changed

6 fixes1 addition9 changes4 removals
  • Fixes
  • Balance
  • Performance
  • Gameplay
  • Events
  • Maps
fixedHere’s a quick list of what’s been fixed:
fixedTemperature notifications will no longer be displayed on Lava/Ice planets while flying over the Volcano or Fire. The temperature notification now has a cooldown per planet, appearing for critical and pre-critical levels once every 30 minutes. With the update, the temperature notification will no longer trigger news messages and warnings on the left side of the screen
fixedThe game will no longer crash when the Foreign Planet Simulation system attempts to add dead Nuggets to the cosmodrome for transfer to another planet or trading
removedColonization rockets will no longer be mistakenly sent to the final planet to cause more issues
changedMeteor strikes will now accurately calculate collisions with mountains
addedA new workaround has been created for a Unity Physics system bug that causes the game to crash due to the object’s position being set to a non number

The Universim changes

fixedHere’s a quick list of what’s been fixed:
fixedTemperature notifications will no longer be displayed on Lava/Ice planets while flying over the Volcano or Fire. The temperature notification now has a cooldown per planet, appearing for critical and pre-critical levels once every 30 minutes. With the update, the temperature notification will no longer trigger news messages and warnings on the left side of the screen
fixedThe game will no longer crash when the Foreign Planet Simulation system attempts to add dead Nuggets to the cosmodrome for transfer to another planet or trading
removedColonization rockets will no longer be mistakenly sent to the final planet to cause more issues
changedMeteor strikes will now accurately calculate collisions with mountains

Hard to believe we’ve been in 1.0 for over a week now! We’ve been busy working on bugs, and we’re back with more hotfixes thanks to your valuable feedback.

Here’s a quick list of what’s been fixed:

  • Temperature notifications will no longer be displayed on Lava/Ice planets while flying over the Volcano or Fire. The temperature notification now has a cooldown per planet, appearing for critical and pre-critical levels once every 30 minutes. With the update, the temperature notification will no longer trigger news messages and warnings on the left side of the screen

  • Now, the Planet Cracker requires the correct amount of parts in order to work

  • The game will no longer crash when the Foreign Planet Simulation system attempts to add dead Nuggets to the cosmodrome for transfer to another planet or trading

  • Colonization rockets will no longer be mistakenly sent to the final planet to cause more issues

  • Meteor strikes will now accurately calculate collisions with mountains

  • A new workaround has been created for a Unity Physics system bug that causes the game to crash due to the object’s position being set to a non number

  • The Foreign Simulation system will no longer reset crops on the farm while the player is away on another planet and returns later on. The system now only selects the crop when nothing is selected, otherwise it will maintain the player selected crop

  • Fish will now spawn when they have water

  • The final Nugget in the barn event has been successfully persuaded to join the cult, and will now complete the event, taking the barn with them

  • The Foreign Planet simulation system will no longer attempt to remove non-existent builder bots and crash the game

  • The Planet Cracker timer is now fixed

  • Resources during the Planet Cracker collection will now no longer constantly increase

  • Planet Cracker will now only show existing resources on the planet

  • Planet Cracker will now continue to collect resources as expected

  • The FPS on the Star Map is now improved and will no longer drop drastically

  • Foreign Planet simulation system will now only take available builder bots

  • Fixed a typo in the Big Bird quest and corrected an inaccurate description for the Planet Cracker in the Spanish language.

  • Resolved multiple localization issues for the French language within the Mystical Box panel and Expedition quest

  • The Landing Platform for the Planet Cracker will now be unloaded by the nuggets, and resources will be transferred to the warehouses (if there is available space).

  • The simulation system on other planets did not produce any newborn nuggets in the first 10 minutes after the transition from one planet to another, leading to a rapid decline in the population due to the aging of existing nuggets.

Together with our amazing community, we’re fine-tuning The Universim into a stellar gaming experience for everyone! Join us on Discord, where you can chat with other members of the community, report issues, and share your experiences with the game. We’re looking forward to continuing the journey of The Universim.

If you enjoy the game, please consider leaving us a review on Steam.

Sincerely, Crytivo Crew

https://store.steampowered.com/app/352720/The_Universim/

Source

Steam News / 2 February 2024

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