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Steam News31 October 20223y ago

Development Update October 2022

Hello puzzle lovers, with this update for the month of October you will receive the last regular monthly development update for The Unbeatable Path.

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Full The Unbeatable Path update

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Repeated intro

Hello puzzle lovers,

What changed

0 fixes1 addition2 changes0 removals
  • Maps
changedwith this update for the month of October you will receive the last regular monthly development update for The Unbeatable Path . Since I have almost completed the game and am now moving more into polishing and marketing, I will be posting smaller update news from now on as the appropriate milestones are reached. I'm proud to have reached this point of development and I'm looking forward to the last stage before the release. Now to the actual October update: The penultimate map "Outer Sanctum" has been completely finished and the last level "Inner Sanctum" has also been almost completed. When this one is done, the remaining voiceovers will be implemented, the whole game will be optimized and the final trailer will be created. From this point on I will start with the marketing campaign.
changedProject Progress"Outer Sanctum" completed: the puzzle of the level was extensively tested and optimized based on this outcome. Some 3D models were also reworked, more particle effects were created, jumpscares were implemented and the transition to the final map was implemented as well.
addedProject Progress"Inner Sanctum" 3D models, effects and materials created: since the player is in the deep interior of hell in this map, accordingly a lot of new 3D models, particle effects as well as many materials were created and optimized to reflect this environment immersively.

with this update for the month of October you will receive the last regular monthly development update for The Unbeatable Path. Since I have almost completed the game and am now moving more into polishing and marketing, I will be posting smaller update news from now on as the appropriate milestones are reached. I'm proud to have reached this point of development and I'm looking forward to the last stage before the release. Now to the actual October update: The penultimate map "Outer Sanctum" has been completely finished and the last level "Inner Sanctum" has also been almost completed. When this one is done, the remaining voiceovers will be implemented, the whole game will be optimized and the final trailer will be created. From this point on I will start with the marketing campaign.

Project Progress

  • "Outer Sanctum" completedthe puzzle of the level was extensively tested and optimized based on this outcome. Some 3D models were also reworked, more particle effects were created, jumpscares were implemented and the transition to the final map was implemented as well.
  • "Inner Sanctum" almost finished: in this level the player goes on his last way over narrow paths and through the gates of hell to the grand finale. The level design has almost been completed but the various end sequences are still missing and will be implemented during November.

  • "Inner Sanctum" 3D models, effects and materials createdsince the player is in the deep interior of hell in this map, accordingly a lot of new 3D models, particle effects as well as many materials were created and optimized to reflect this environment immersively.

Eye Candy

Here is a sneak peek of the final level "Inner Sanctum". All assets are still in progress and can therefore still change in the final game.

A Screenshot of the narrow path to the gates of hell:

The judge does not let everyone move on:

Source

Steam News / 31 October 2022

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