In this update2
Full notes
Full The Tribe Must Survive update
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Repeated intro
Hello Tribe Leaders,
What changed
- Gameplay
- UI and audio
- Events
- Fixes
- Server
The Tribe Must Survive changes
Thank you so much for your support and attention to the 1.0 Release last week! It has been incredibly heart-warming to see your reactions to the game, figuring out strategies to persevere through the endless calamities that befall the Tribe Members.
For this week, we proceeded with some fixes to improve the overall experience. Here is what you can expect from today's update.
Patch Notes
Quality of Life improvements:
Added linking between agents and buildings, making it possible to navigate from a selected Building to the assigned Tribe Members and vice versa.
Resources (Stone, Ore, Animals, Ruins, Meds) are now selectable and display UI information
Added an explanatory text about the Inner conflict event effects
Other fixes and changes:
Furnace resource consumption is now indicated through the UI toggle and through a consumption tooltip
Fixed a bug where you could not destroy the Trade Posts in Act 5
Fixed a bug where the cursor was not visible after cut scenes
Fixed a rare issue where getting multiple achievements at once could result in a race condition
Localised personality perk conditions
As always, don’t hesitate to join in our Discord server. It is always exciting to see you having fun with the game and we very much appreciate you taking the time to post.
You know the drill; whatever it takes... The Tribe Must Survive! - The Tribe Must Survive Team
Source
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