Full notes
Full The Town of Light update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Performance
- UI and audio
- Events
- Fixes
The Town of Light changes
We’re thrilled to be able to share that to coincided with today’s console release of The Town of Light published by Wired Productions, we’ve just activated an update to bring all the new content to steam players, for FREE! This is a thank you for all your support on our project, The update brings new story elements, graphical improvements, new VO and an amazing score! We’ve also just released a collector’s edition, which can be viewed here: Wired Productions Shop Thank you for all your support so far!
Improvements
You can now find the parts of the Renée’s Diary inside the game
Renée’s Diary is now accessible in the Synopsis menu
2 new achievements related to Renée’s Diary
New hallucination experience
New documents added
New historical photos added
Controller vibration added
Reworked and optimized vegetation with autumn look
Reworked elevator and several assets
Reworked textures
Voiceover extended
Improved performance
Lower loading time with percentage
New UI system
New Title screen menu
New animated credits screen
Added the song “Soley - I Will Find you”
The menu will show which story path you are going down, based on the choices you have made so far.
Added more drawings triggerable by objects inside the asylum
Live action trailer accessible from the main menu (at the end of the game)
Quit alert added
Alienware plugin added
NVIDIA Ansel supported
Fixes
Lightning in some areas
Audio in certain scenes
Fix light while visualizing object.
The text “Inspired by” was overlapping after loading the first chapter.
Audio fixes for greenhouse drawings and bench memories.
Gamma setup screen fixed
Fix post-processing effects for old refectory scene (with former patients).
Source
Changelog.gg summarizes and formats this update. How we read updates.
