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Steam News15 December 20169y ago

Patch 0.4.8 - Mini-Update: "Cognitive Science"

This week's update features a small but significant change to the way many of the enemies and NPCs look, as well as some under-the-hood changes that we're very excited about.

Full notes

Full The Torus Syndicate update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedThis week's update features a small but significant change to the way many of the enemies and NPCs look, as well as some under-the-hood changes that we're very excited about. Enemies and NPCs alike will now react in a more human way with various facial features such as blinking, wincing, and speaking. This is a small detail that we really loved putting in, as it made the characters much more human. Most of the time this week was spent doing some under-the-hood changes to the way the enemy spawning system worked, in preparation for the Survival update next week. Stay tuned!

The Torus Syndicate changes

changedThis week's update features a small but significant change to the way many of the enemies and NPCs look, as well as some under-the-hood changes that we're very excited about. Enemies and NPCs alike will now react in a more human way with various facial features such as blinking, wincing, and speaking. This is a small detail that we really loved putting in, as it made the characters much more human. Most of the time this week was spent doing some under-the-hood changes to the way the enemy spawning system worked, in preparation for the Survival update next week. Stay tuned!

This week's update features a small but significant change to the way many of the enemies and NPCs look, as well as some under-the-hood changes that we're very excited about. Enemies and NPCs alike will now react in a more human way with various facial features such as blinking, wincing, and speaking. This is a small detail that we really loved putting in, as it made the characters much more human. Most of the time this week was spent doing some under-the-hood changes to the way the enemy spawning system worked, in preparation for the Survival update next week. Stay tuned!

Source

Steam News / 15 December 2016

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