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Steam News1 May 20206y ago

Version 1.11 - Now Available!

Happy May! I hope y'all are staying safe and healthy. I've made a pretty substantial update for the game ahead of a spring sale and a few other fun projects coming up next week, so here's what's new!

Full notes

Full The Tenth Line update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions1 change0 removals
  • Gameplay
  • Performance
addedHappy May! I hope y'all are staying safe and healthy. I've made a pretty substantial update for the game ahead of a spring sale and a few other fun projects coming up next week, so here's what's new!
addedMajor changes:Rebuilt in Unity 2018, including new scripting backend support! This should hopefully mean a substantial performance boost on lower-end Windows systems.
changedMajor changes:Backported the particle effects from the Special Edition! This means enhanced spell/graphical effects, mostly in battle.
addedMajor changes:Added new artwork for each card (also backported from the Special Edition), courtesy of Zeitzbach .
addedMinor changes:The distant background art has been adjusted to better fit each level. -Added letterboxing for better 16:10 and 21:9 resolution support. -The first available attack is now automatically selected for you in battle. -The Princess' attacks no longer directly influence Fury and Forgiveness. This means it can be adjusted to your liking outside of battle without having it shift during a fight. -"Look" boxes have been shrunken slightly to help keep them from scrolling off the screen. -The mouse has been removed as an input option. If you're a current player: to disable mouse input, you will need to head to the Options screen and choose to "Reset Bindings" one time. -Several new NPCs have been scattered around the world as special thanks to some players for their support and contributions. Find them all!

Happy May! I hope y'all are staying safe and healthy. I've made a pretty substantial update for the game ahead of a spring sale and a few other fun projects coming up next week, so here's what's new!

Major changes:

  • Rebuilt in Unity 2018, including new scripting backend support! This should hopefully mean a substantial performance boost on lower-end Windows systems.

-Backported the particle effects from the Special Edition! This means enhanced spell/graphical effects, mostly in battle.

-Added new artwork for each card (also backported from the Special Edition), courtesy of Zeitzbach.

Minor changes:

-The distant background art has been adjusted to better fit each level. -Added letterboxing for better 16:10 and 21:9 resolution support. -The first available attack is now automatically selected for you in battle. -The Princess' attacks no longer directly influence Fury and Forgiveness. This means it can be adjusted to your liking outside of battle without having it shift during a fight. -"Look" boxes have been shrunken slightly to help keep them from scrolling off the screen. -The mouse has been removed as an input option. If you're a current player: to disable mouse input, you will need to head to the Options screen and choose to "Reset Bindings" one time. -Several new NPCs have been scattered around the world as special thanks to some players for their support and contributions. Find them all!

As is the case when upgrading the engine (from Unity 2014 to 2018 - yikes!), there may be some dust that needs to settle. If you see anything wonky or out of place, don't hesitate to let me know! I will compile a list of fixes and publish them all out at once at a later date.

Thanks for checking in, and have a great summer!

Source

Steam News / 1 May 2020

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