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Steam News2 January 20224y ago

Corrections and Post Credit Scene

This update corrects bugs, lays groundwork for more hand positions, and adds a post credit scene. Bug Fixes: Fixed bug where "Reds" spawning was not curtailed when portal "becomes" in-active.

In this update3

Full notes

Full The Tau Ceti Terminus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions1 change2 removals
  • Gameplay
  • Fixes
  • UI and audio
fixedBug Fixes:Fixed bug where "Reds" spawning was not curtailed when portal "becomes" in-active.
fixedBug Fixes:"Double" vision due to fog fixed in TC cut scene.
removedUpdates:Removed Vive controller diagram in help.
addedUpdates:Added detail to Tau Ceti system poster.
removedUpdates:Hints button disabled on controller menu for hard level.
addedUpdates:Refactored hand model code, added minor second grip position for hand.

The Tau Ceti Terminus changes

fixedFixed bug where "Reds" spawning was not curtailed when portal "becomes" in-active.
fixed"Double" vision due to fog fixed in TC cut scene.
removedRemoved Vive controller diagram in help.
addedAdded detail to Tau Ceti system poster.
removedHints button disabled on controller menu for hard level.

This update corrects bugs, lays groundwork for more hand positions, and adds a post credit scene.

Bug Fixes:

  • Fixed bug where "Reds" spawning was not curtailed when portal "becomes" in-active.

  • "Double" vision due to fog fixed in TC cut scene.

Updates:

  • Removed Vive controller diagram in help.

  • Added detail to Tau Ceti system poster.

  • Hints button disabled on controller menu for hard level.

  • Refactored hand model code, added minor second grip position for hand.

  • Improved backpack attach and detach to avoid minor glitches.

  • Added post credit scene.

Source

Steam News / 2 January 2022

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