Full notes
Full The Tau Ceti Terminus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
Tau Ceti now supports "seated" VR with glide motion in a limited vertical range. Additional updates and bug fixes listed below.
Improvements
Seated VR using glide within a vertical range
Teleport to top of stairs, S2
Added to "dusty' look, building, TC
Changed some filler to be more story relevant, building TC
Increased lighting when building powered, TC
Increased contrast between charged and discharged RTGs of unknown origin
Portal power up audio indication (LIGO wave detection)
Portal code entry keys graphics revised, reminder to press key added
Branch 2 end scene updates - music by Antonio Bizarro, shelter, lights, blur, other added
Rain fog dynamically updated for storm, S5
Improved daytime moon, S5
Text warnings added to health monitor for freezing and low gravity
Bug Fixes
Fixed bug where drone lost, S2
Fixed bug where drones not targetable, S4
Re-enabled lightning during storm, S5
Correct fog "cross-eye" effect in TC
Corrected "flickering" lights when ship nav lights cycle, TC
Corrected ship battery switch double flip bug
Source
Changelog.gg summarizes and formats this update. How we read updates.
