Full notes
Full The TakeOver update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Maps
This update contains additions and changes addressing issues brought up by players since the game's release. I want to thank you all for the feedback.
Additions:
A new practice mode including a short single player tutorial and a free play mode. In free play you can set the amount of enemies and their ability to attack. A small bonus is also included, hit the jukebox to cycle through the game's music.
A new music track found in the Arcade section.
Adjustments:
The camera and enemy spawn systems have been overhauled. The goal is to minimize the effect of the "move> stop> fight> move" cycle and help the game flow better. The AI has also been tweaked to work better in this configuration.
Increased melee weapon damage.
Changed Ethan's normal punch finisher in order to differentiate it from his uppercut finisher.
Music levels have been equalized.
Bug fixes:
Fixed the "survivor" achievement which used to unlock while playing only the first survival stage.
Source
Changelog.gg summarizes and formats this update. How we read updates.
