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Steam News13 November 20196y ago

Patch Notes 1

Since the game's release there have been several small updates, these addressed the following: Some enemies had errors in their hitbox z axis scale. Meaning that the player could get hit when appearing out of range.

Full notes

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What changed

4 fixes1 addition1 change0 removals
  • Fixes
  • Gameplay
fixedSince the game's release there have been several small updates, these addressed the following:
fixedSome enemies had errors in their hitbox z axis scale. Meaning that the player could get hit when appearing out of range. This has been fixed.
changedSlightly increased player's hit range in the z axis.
addedAdded indicators for items that are obscured by the environment.
fixedFixed a bug where the camera would sometimes drift when starting a boss level.
fixedFixed camera drifting bug when Connor was selected as player 2.

Since the game's release there have been several small updates, these addressed the following:

  • Some enemies had errors in their hitbox z axis scale. Meaning that the player could get hit when appearing out of range. This has been fixed.

  • Slightly increased player's hit range in the z axis.

  • Added indicators for items that are obscured by the environment.

  • Fixed a bug where the camera would sometimes drift when starting a boss level.

  • Fixed camera drifting bug when Connor was selected as player 2.

Source

Steam News / 13 November 2019

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